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Old 06-13-2004, 01:30 PM   #1 (permalink)
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Good strat vs human?

anyone got a good strat/combo vs human? me = warIII nub
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Old 06-13-2004, 05:47 PM   #2 (permalink)
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2 mountain giants + 3~4 druids of claw + 4 dyrads and 2 heros are my usual match ups, I add in Druids of talons or faerire dragons in the end.

You just have to survive the rush from Human at first, then it should be easy. Just remember to kill Mountain king quickly, his storm bolt gets really really annoying.
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Old 06-13-2004, 10:27 PM   #3 (permalink)
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Humans usually go fast rifles, and archers do extra damage since it's piercing, but they also take extra damage from the rifles piercing. So there is many ways to go.

A good fast way is to mix huntresses and archers, and always if your enemy has anything ranged make sure your hunts attack the ranged because the melee will follow them and their bouncing attack will be taken to full effect.

Or you can harass with Kotg and make mass archers, while very very quickly teching and getting 2-3 Mountain Giants, with taunt to take all the damage, and you can smash them pretty easily.

Another good one is to harass even with a Demon Hunter while extremely quickly tech to Dryads. I cannot remember exactly what type of armor they have, but they're poison makes them more than well worth it.
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Old 06-13-2004, 10:37 PM   #4 (permalink)
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Quote:
Humans usually go fast rifles, and archers do extra damage since it's piercing, but they also take extra damage from the rifles piercing. So there is many ways to go.
Archers don't do extra damage, they do regular dmg against medium armor, and the same with the riflemen.

Quote:
Or you can harass with Kotg and make mass archers, while very very quickly teching and getting 2-3 Mountain Giants, with taunt to take all the damage, and you can smash them pretty easily.
They can just get mass footmen with defend and rush you. They can tech to casters and knights if they have to.

Quote:
Another good one is to harass even with a Demon Hunter while extremely quickly tech to Dryads. I cannot remember exactly what type of armor they have, but they're poison makes them more than well worth it.
Dyrads are unarmored and can be owned by rifles and mortars. Human usually techs, so it's not very smart to do that. You also should have protectors because if they rush you, you only have your hero. You must constantly be harassing and following them when they creep.
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Old 06-15-2004, 04:21 PM   #5 (permalink)
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Originally posted by Andrew
[b]Archers don't do extra damage, they do regular dmg against medium armor, and the same with the riflemen.
No medium armor whcih they both have takes reduced damage to piercing, and extra from meele.

not to mention archers take na extra 60% reduced from pierciong and 20% reduced spell with elunes grace
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Old 06-15-2004, 05:09 PM   #6 (permalink)
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So Akule stated warcraft lol

Ok against Human you can get a DH as first who is better than kotg. You can kill the rifles even with hunts or dryads and bears/giants it doesnt matter by using immolation and killing rifles 1 by one. But you have to be very careful with DH- buy potions of healing and invisibility.
The second way is with warden and fan of kvines on rifles, also avoid being focused on your warden.
try to outnumber the rifles and kill priests/sorc 1st or breakers if you have bears.
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Old 06-16-2004, 01:18 AM   #7 (permalink)
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Originally posted by Dark Mage
So Akule stated warcraft lol

Ok against Human you can get a DH as first who is better than kotg. You can kill the rifles even with hunts or dryads and bears/giants it doesnt matter by using immolation and killing rifles 1 by one. But you have to be very careful with DH- buy potions of healing and invisibility.
The second way is with warden and fan of kvines on rifles, also avoid being focused on your warden.
try to outnumber the rifles and kill priests/sorc 1st or breakers if you have bears.
Meh, thats few ways

To avoid Tower rush, and for other purposes, I suggest you to get KotG first in most match ups (or all) with entangle + forces of Nature. Entangle can defintely block early tower rush, as well as be very useful in the later game (36 seconds!). Just dont use it on hero unless your planning on surrounding him.

Also, if your getting as first hero Warden, learn Shadow Strike first, FoK, Blink, FoK, FoK, Vengeance, SS, SS, Blink, Blink. Shadow strike can also block tower rush, with SS if your god in micro that is.. much harder than entangle, but its possible. Then you learn FoK to kill off casters, and SS to catch running heroes.
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Old 06-16-2004, 05:10 AM   #8 (permalink)
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Quote:
Originally posted by Andrew
Archers don't do extra damage, they do regular dmg against medium armor, and the same with the riflemen.


They can just get mass footmen with defend and rush you. They can tech to casters and knights if they have to.


Dyrads are unarmored and can be owned by rifles and mortars. Human usually techs, so it's not very smart to do that. You also should have protectors because if they rush you, you only have your hero. You must constantly be harassing and following them when they creep.
Well who's to say they're going to do that? Who says they're going to know what you're making? Everything you're saying is completely circumstantial. And you need to stop contradicting everything anyone says. Your still the biggest noob at these forums.
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Old 08-01-2004, 07:09 AM   #9 (permalink)
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HU tower rushing is so powerful man they wasted me a coupl of times
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Old 08-08-2004, 09:42 AM   #10 (permalink)
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hey can someone tell me a really good strat against human using night elf????? and can someone tell me how to et a icon like N_
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Old 08-08-2004, 06:10 PM   #11 (permalink)
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Originally posted by DeMoNhUnTeR11
hey can someone tell me a really good strat against human using night elf????? and can someone tell me how to et a icon like N_
dude, stop spamming with that post, you gotta read the whole thread...

And its in smilie, Im just using smilies as my avatar
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Old 08-12-2004, 06:09 AM   #12 (permalink)
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get demon hunter and herass, get hunts and herass.. get more hunts.. and some archers and maybe a glaive and attack.

keep your units alive. when he militias pull them out of the base as much as possible. piss him off alot. by staying on him you decrease his harvesting and force more footies making it hard for him to get rifles or casters.
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Old 08-12-2004, 08:49 PM   #13 (permalink)
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Bear tech. But you're reffering to ROC then just mass hunts with potm.
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Old 08-13-2004, 12:14 AM   #14 (permalink)
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bear build ofcourse, but ive grown sick of getting rushed half way through it, teching that far just to get my support owned by siege, and my bears owned by rifles and casters every game.

rushing with hunts and archers, can end the game quickly if you micro well enough, and keep hu from being able to expo or creep, problem with it is if they get a fast expo up, or to many rifles you get screwed.
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Old 08-13-2004, 07:04 AM   #15 (permalink)
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Rushing is no problem it's the tower rushing that owns me but that can only be done early before the NE gets the tower up.
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Old 08-14-2004, 12:30 AM   #16 (permalink)
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FOOTMAN RUSH! haha, good ol days
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Old 08-14-2004, 07:31 AM   #17 (permalink)
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I just usually fast hunts, its a pretty easy strat.

4 starting wisps to mine
1 to Altar (shift him to mine)
build 3 wisps
first out to well (you probably wont have enuff to build another after so shift it to lumber)
2nd out to war
Tree rally on woods + build 2-3 more wisps
after well done get a PotM with Trueshot
when resources allow build another well
when resources allow take lumber wisp and build hall (shift to wood)
once hall done get two hunts and upgrade attack
once you have two hunts get another and start creeping while getting some more wisps
get another war

*note: If they rush use moon wells wisely and you should own them

Once at tier two get DH and a bunch of archers while upgrading

you will eat them alive :yum
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Old 08-15-2004, 12:06 PM   #18 (permalink)
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You don't get archers at all on human anymore.
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