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09-11-2003, 11:23 AM
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#1 (permalink)
| BattleForums Newbie
Join Date: Sep 2003 Posts: 20
| counter air units? can someone help me with countering air units?
my friend sent around 15-20 chimeras and wipe out my base and units totally.
anyone here with suggestionS to teach me..?
thanks a lot... |
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09-11-2003, 12:26 PM
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#2 (permalink)
| Comic Forum Leader
Join Date: May 2003 Age: 19 Posts: 5,355
| casters, beserkers, ranged hero, and get raiders...
But against chims use air....
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09-11-2003, 07:46 PM
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#3 (permalink)
| Registered User
Join Date: Jul 2003 Posts: 3,782
| Make 4-5 riders but get them out as soon as you use the net.Use batriders too(air) |
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09-12-2003, 03:09 AM
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#4 (permalink)
| Aya Matsuura is awesome
Join Date: Nov 2002 Location: Trieste, Friuli-Venezia Giulia Age: 20 Posts: 15,282
| I'dlike to know why you let him get 15-20 Chims. Seriously.
__________________ * IM IN UR WIKI RVRTING UR EDITS |
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09-12-2003, 03:19 AM
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#5 (permalink)
| BattleForums Member
Join Date: Jun 2003 Location: Ontario (Beside My Computer) Posts: 298
| it'll take a while for 15-20 chims to get pumped out man. U majorly suck if u can let him pump out that many. What were u thinking?! |
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09-12-2003, 02:22 PM
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#6 (permalink)
| BattleForums Newbie
Join Date: Sep 2003 Posts: 20
| yes i suck! SO?? u majorly suck when u first started playing too! i didnt ask wether i suck. i'm just asking how to counter air units.
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09-13-2003, 05:09 AM
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#7 (permalink)
| ZombieForum.net Owner
Join Date: Sep 2002 Location: ZombieForum.net Posts: 1,071
| well the best way for an orc player to counter air is not to let them tech, orcs have amazing melee, if ou get a good rush and keep the enemy on edge they wont have the recources to tech |
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09-13-2003, 05:37 AM
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#8 (permalink)
| Forum Administrator
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 12,118
| i would say, tech to windriders and batriders. a group of wind riders and maybe 3-5 batriders should take out any air units. |
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09-13-2003, 06:21 AM
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#9 (permalink)
| BattleForums Newbie
Join Date: Sep 2003 Posts: 20
| hey thanks...
will try that right away..
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09-13-2003, 11:45 PM
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#10 (permalink)
| BattleForums Member
Join Date: May 2003 Location: korhal Posts: 485
| get batriders, and usable contsuion and even get wyrtems, yes there a noob unit but hey you a noob.
__________________ If the police arrest a mime, do they tell him he has the right to remain silent?- George Carlin |
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09-29-2003, 09:15 PM
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#11 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Location: Toronto Ontario Posts: 65
| Yep use batriders with unstable to take out his air (send them in groups so they dont get picked off) and a pack of raiders to net them. Even if you dont have ground guys to meet them when they hit the floor, net will keep some of them occupied while u blast the ones still airborne.
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09-29-2003, 10:55 PM
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#12 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: At My Computer, Where Else? Posts: 3,911
| Wyverns are probably the best counter for air, since they have piercing attack. Piercing does extra damage to light armor. |
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10-02-2003, 03:23 AM
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#13 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Location: Toronto Ontario Posts: 65
| yeahh that would be cool too wyverns with a bit o' bloodlust
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10-03-2003, 02:05 AM
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#14 (permalink)
| ZombieForum.net Owner
Join Date: Sep 2002 Location: ZombieForum.net Posts: 1,071
| Yes a wyvern with bloodlust is one of the best things against air
plus as Aragon said that they have piercing attack and light armor they are an awesome air defence. And envenomed spears help attack, you may want to target other air units "force fire" |
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10-03-2003, 02:46 AM
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#15 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: At My Computer, Where Else? Posts: 3,911
| Wyv's > Most Air Units |
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