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ok all you newbs quick trick to being as good as the ud pros. first put 4 ghouls on wood. then build a graveyard get lots of fiends. go to tier 2 get slaughterhouses and make 2 statues. right clic ones auto-casting to mana and other to blight. then highlight all ur fiends and statues press a and clik in area of enemys base. go have a drink come back close out ur victory and repeat.
hope this helps.
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Originally Preached by George Bush
I have opinions of my own -- strong opinions -- but I don't always agree with them...
How can you give advice on how to be "Gosu" when you are not???Shouldn't we take your advice if you were Gosu yourself??? Plus, in my opinion, you should keep that info to yourself. The joy about Warcraft III is that you can make your own strageties and own build orders. If everyone had the same build orders and strageties, then the game would have absoutely no variation. *scratches head* I donno o_O thats just my opinion.
First off, this is a stupid thread with a decieving message. Second, no little tip or trick is going to make you a Gosu, becoming Gosu comes with experiance, something only few people play long enough to get. No I'm not "Elite", but I'm sure as hell a damn good player, and that's more then alot of you can say. Let give you some advice, don't make stupid threads like this again, and try to not make yourself look like an ass.
LOL, I agree with that. Fiends are not even that powerful. If they were then Bliz would have toned them down by now. Fiends only become powerful when there is melee in front of them, like in team games.
they woulda toned them down? how long could ne mass any unit and kill? like the first 6 months of roc ? fiends and statues are overpowered hard to notice when u play ud urself
I never used fiends and statues....it is not a good strategy at all. Melee eat up fiends. It would be ownage from the start if the other player noticed I was massing fiends. All they have to do is build melee units.
About the statues though....they might be a bit overpowered. Fiends are definitely not.