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06-11-2005, 09:16 PM
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#1 (permalink)
| BattleForums Junior Member
Join Date: Aug 2004 Location: alaska Age: 25 Posts: 106
| Get over HERE! do u guys know how i would create a abilty like mortal combats Scorpion abilty ''get over here''.
The effects could be the dragonhawks net or whatever works.
It would work like this:
The caster nets a hero in range n pulls him right infront of the caster,once the hero is netted infront of the caster he is stunned for a certain amount of time,during the stun time the caster is able to attack or cast another ability.
lv1.range 900,stun time 2 seconds
lv2.range 1000,stun time 3 seconds
lv3.range 1100,stun time 4 seconds
lv4.range 1200,stun time 5 seconds
please provide as much detail as possible as to how to make this ability.
Thnak You in advance. |
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06-12-2005, 10:28 AM
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#2 (permalink)
| Aya Matsuura is awesome
Join Date: Nov 2002 Location: Trieste, Friuli-Venezia Giulia Age: 20 Posts: 15,281
| Quote: |
Originally Posted by Ducati do u guys know how i would create a abilty like mortal combats Scorpion abilty ''get over here''.
The effects could be the dragonhawks net or whatever works.
It would work like this:
The caster nets a hero in range n pulls him right infront of the caster,once the hero is netted infront of the caster he is stunned for a certain amount of time,during the stun time the caster is able to attack or cast another ability.
lv1.range 900,stun time 2 seconds
lv2.range 1000,stun time 3 seconds
lv3.range 1100,stun time 4 seconds
lv4.range 1200,stun time 5 seconds
please provide as much detail as possible as to how to make this ability.
Thnak You in advance. | I don't get the part where it says, During the stun time, the caster is able to attack or cast another ability. Does this mean that the user cannot cast a spell beforehand until it casts the spell that stuns??*
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06-13-2005, 12:55 AM
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#3 (permalink)
| BattleForums Junior Member
Join Date: Aug 2004 Location: alaska Age: 25 Posts: 106
| it means while the targeted hero is getting pulled in the caster cant cast another abilityor atk,but when the targeted hero is in front of the caster the caster can do whatever he wants because the targerted hero is stunned.
Last edited by Ducati; 06-13-2005 at 03:38 AM.
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06-13-2005, 06:30 AM
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#4 (permalink)
| BattleForums Addict
Join Date: Aug 2002 Location: The Swiming Pools Age: 20 Posts: 834
| Basically you want it to be Pudges Meathook from DOTA right? well ok something that looks very similer
__________________ I Will Rise from the Depths and be HEARD! |
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06-13-2005, 07:37 AM
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#5 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,816
| Well, for instant. Make a trigger where if you cast the Aerial Shackles power, the unit automatically goes from its place straight to you. That is easily done with a region, and a trigger that will work when you cast the Aerial shackle skill! |
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06-13-2005, 07:57 AM
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#6 (permalink)
| BattleForums Junior Member
Join Date: Aug 2004 Location: alaska Age: 25 Posts: 106
| i have no idea how to make that trigger,can you show me how its done? |
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06-13-2005, 07:57 AM
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#7 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,816
| Sadly, I myself am learning the triggers. I will try to find out  |
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06-14-2005, 07:48 AM
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#8 (permalink)
| Aya Matsuura is awesome
Join Date: Nov 2002 Location: Trieste, Friuli-Venezia Giulia Age: 20 Posts: 15,281
| Quote: |
Originally Posted by Ducati it means while the targeted hero is getting pulled in the caster cant cast another abilityor atk,but when the targeted hero is in front of the caster the caster can do whatever he wants because the targerted hero is stunned. | Then it doesn't matter; just use a trigger with Aerial Shackles or Storm Bolt with a lightning effect, or Web's effects.
Events:
Generic Unit Event: A unit finishes casting a spell
Conditions:
Ability Comparison: [Ability being cast] [is equal to] [Get over here]
Actions:
Unit - Move: Move [Target unit of ability being cast] to [Point with polar co-ordinates ([Collision size of the hero, perhaps? You cannot directly pull the unit to the caster, because it would place it at the bottom-left of the unit by default.,[Angle between [Position of [Target unit of ability being cast]] and [Position of [Casting Unit]]])]
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