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BattleForums.com Forums > Major Games > Warcraft > Warcraft Maps and Modifications

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Old 03-23-2005, 08:12 PM   #1 (permalink)
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Danggit

Im having a friggin lot of trouble with this map editor.

I'm making a map and I need to make a trigger:

specific # of specific unit enters specific region damn :yamer :yamer :yamer :bouncy
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Old 03-24-2005, 10:20 AM   #2 (permalink)
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There should be a function called Unit enters region in the Trigger list.
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Old 03-24-2005, 05:22 PM   #3 (permalink)
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like on sc
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Old 03-24-2005, 05:44 PM   #4 (permalink)
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Kind of. But in Warcraft III, you can add conditions instead of having to browse thru switches.
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Old 03-24-2005, 08:20 PM   #5 (permalink)
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use the event - unit enters region
conditions - # of units in region
action - w/e u need
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Old 03-25-2005, 06:37 PM   #6 (permalink)
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well how does that tell the specific unit that i want to enter that region?
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Old 03-25-2005, 11:40 PM   #7 (permalink)
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The trigger will pull off if the Action is met, a condition just keeps it from activating whenever ANY unit enters that region. Which is a smart thing to do. Its like I will eat pizza when I am hungry (event) and its past 12:00 PM (condition ). Slap a region there and find the fuction that Paella just described to you.
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Old 03-26-2005, 02:32 AM   #8 (permalink)
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Well here's a sample of the map how can i avoid this happening-

Upgrade by sending 10 grunts down to the region to change it to a headhunter

Also I want a trigger to be able to send 10 footmen down to the same region and get a rifleman... how can i avoid getting a rifleman from 10 orcs or a hh from 10 footies, and how can i make this trigger work every time just like the sc option- Preserve Trigger. :hbut :hbut
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Old 03-26-2005, 02:49 AM   #9 (permalink)
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Simple, For the common event: say 10 units in general. Then a condition saying they are player owned and they are of that type. Make seperate triggers for different units.
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Old 03-26-2005, 06:33 PM   #10 (permalink)
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any event must occur to make a trigger work. all conditions must be met to make the trigger work. the condition is 10 footmen at location.
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Old 03-26-2005, 09:53 PM   #11 (permalink)
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well but that is like sc u just said 1/2 of the trigger. wheres event on urs paella?
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Old 03-27-2005, 03:12 AM   #12 (permalink)
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Generic Event saying 10 units have been brought to that location.
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Old 03-27-2005, 09:20 AM   #13 (permalink)
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no, the event is 1 unit enters region, and then providing the conditions are right the action occurs.
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Old 03-27-2005, 01:27 PM   #14 (permalink)
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Make a condition saying there are 10 units already there when he moves in.
And another if they are all of that type and are player units.
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Old 03-28-2005, 06:42 PM   #15 (permalink)
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Well hey that thing says event responce grayed out below the event when i try to make it... where do i place the event responce.
:yum
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Old 04-18-2005, 01:47 PM   #16 (permalink)
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u no what im sayin man? :ufo i don get it man
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Old 04-18-2005, 02:37 PM   #17 (permalink)
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There is an edit button for a reason use it. I will go home and take a look at the editor and help you out. Give a specific function please!
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Old 04-27-2005, 10:29 PM   #18 (permalink)
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Well all I have to say is that I'm givin up on this map, if i want to play it ill do it on sc someone close this thread plz! :rainfro :baby
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