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BattleForums.com Blizzard Gaming Forums > Warcraft > Warcraft General > Warcraft Maps and Modifications

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Old 11-11-2004, 03:48 PM   #1 (permalink)
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custom map hacking?

ok 1st off ,NO!!!! i am not gonna rigged a map or change anything in a custom map.Right now i am working on a map i've always have wanted to see come out and it is a difficult map and as you all know i'm still somewhat of a noob towards map makeing,so why do i wanna know how to hack custom maps???......research,i wanna look into how some spells were created and how triggers were made,it would mean a great deal to me if u could provide any help.

Thank You
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Old 11-11-2004, 06:32 PM   #2 (permalink)
 
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You can make custom scripting, so long as it works and you actually know something about programming. Other than that, there is really nothing much you can do.
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Old 11-14-2004, 12:42 AM   #3 (permalink)
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is there a site that can teach me?
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Old 11-14-2004, 02:22 AM   #4 (permalink)
 
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Hmm.. maybe you know what.. wow.. a revelation, teach yourself, experiment with triggers.
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Old 11-15-2004, 08:07 PM   #5 (permalink)
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Quote:
Originally Posted by speaker
Hmm.. maybe you know what.. wow.. a revelation, teach yourself, experiment with triggers.
best and easiest way
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Old 11-15-2004, 11:20 PM   #6 (permalink)
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speaker stfu if u aint gonna help me
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Old 11-16-2004, 04:30 AM   #7 (permalink)
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What he means is create triggeres, and convert them to custom script to see how it works, thats how i learned, taught myself.

:tnt
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Old 11-16-2004, 09:41 PM   #8 (permalink)
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easy for u guys that have alot of knowledge of map makering,im a total noob,so truthfully have the shit u guys tell me i dont understand.
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Old 11-17-2004, 05:01 PM   #9 (permalink)
 
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Search Custom Scripting "Warcraft III" (must be in quotes to narrow your search) on Google or something.
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Old 11-21-2004, 08:57 PM   #10 (permalink)
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Quote:
Originally Posted by ST_NumerialS
What he means is create triggeres, and convert them to custom script to see how it works, thats how i learned, taught myself.

:tnt
Follow his advice...

and get WinMPQ also.

Best way is to teach yourself... that way you actually understand what you're doing. The triggers are GUI and come with extra information, and have limited options... therefore it won't be hard to the point where you need extra help.
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Old 11-22-2004, 01:48 AM   #11 (permalink)
 
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It may also help o specify what custom trigger you want! Sometimes, showing limited information will not give us the answer we want to provide you.
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Old 01-26-2005, 08:41 PM   #12 (permalink)
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can u tell me how to make a drivable vehicle like in bf 1942 lvl?? its a neutral unit that u order ure unit to walk up 2 it and ure unit boards it and it becomes ures so its controllable? if tht makes sense :s
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Old 01-26-2005, 08:45 PM   #13 (permalink)
 
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One, you're off topic

Two, the problem has been solved on this thread

Three, this thread died over 2 months ago

Four, You could have made a new topic about it
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Through leadership in Kane, we seek a new Tiberium future.
Our stealth and advanced weaponry will bring swift death to any who oppose us.
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Old 01-27-2005, 04:45 AM   #14 (permalink)
 
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5. he didn't waste a new thread on it

6. How the hell is it off topic

7. It isn't

8. Because it's a map development section and applies

9. I'm Hungry
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Old 01-27-2005, 05:28 PM   #15 (permalink)
 
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Ill answer his question.

Take a Steam Tank or a ground vechile that looks like a car... Next, load up the Goblin Zeppelin's stats for the ability to store units. Then give that skill to your tank. If you want them to fight back while inside the tank, simply use the Burrow skill instead. But, you need to give the units the ability to enter the burrows to fight back


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9. I'm Hungry


A Nice Hamburger ^_^
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One Vision. One Purpose.
Through leadership in Kane, we seek a new Tiberium future.
Our stealth and advanced weaponry will bring swift death to any who oppose us.
PEACE THRU POWER!


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My Personal Blog Page - Updated every Friday
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