Ah this one isn't hard ... here are the triggers... I made them asuming you have the first 3 players on team 1 and the 2nd 3 players on team 2
i also made the towers Scout towers when i made the trigger
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Team 1
Events
Unit - Scout Tower 0002 <gen> Dies
Unit - Scout Tower 0003 <gen> Dies
Conditions
(Scout Tower 0002 <gen> is dead) Equal to True
(Scout Tower 0003 <gen> is dead) Equal to True
Actions
Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Game - Victory (Picked player) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 4 (Purple)) and do (Game - Defeat (Picked player) with the message: Defeat!)
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Team 2
Events
Unit - Scout Tower 0000 <gen> Dies
Unit - Scout Tower 0001 <gen> Dies
Conditions
(Scout Tower 0000 <gen> is dead) Equal to True
(Scout Tower 0001 <gen> is dead) Equal to True
Actions
Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Game - Defeat (Picked player) with the message: Defeat!)
Player Group - Pick every player in (All allies of Player 4 (Purple)) and do (Game - Victory (Picked player) (Show dialogs, Show scores))
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Quote:
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{Game - Victory Player 1 {Red}
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yours wouldnt work because you have Pick Every player but you have it so it only showes player 1 you have to have (Game - Victory (Picked player) that way it shows all the picked players