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BattleForums.com Blizzard Gaming Forums > Warcraft > Warcraft General > Warcraft Maps and Modifications

We're Half-Way There!! - BF Lotto: $50 Ebay or Amazon Gift Card - A Single Click is All It Takes...

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Old 08-15-2004, 11:44 AM   #1 (permalink)
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Help Plz!!!!

k this is probaly simple for u guys but i need help on it.
im makin a war type map that allows a player to get money from killing his enemy.for ex.player red kills a (enemy,other team)player gray footmen and recieves 50 gold fo it.like in footmen wars.
i've tried tha ''bounty award'' feature on object editor but it does'nt work on any units but creeps?im thinking i need a trigger?
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Old 08-15-2004, 01:07 PM   #2 (permalink)
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Player - Set Property

CONDITION: [Player of [Dying Unit]] - I'm not sure what you fully want

ACTION: Set [Player of [Killing Unit]] [gold] to [Player of [Killing Unit] [gold] + whatever your increment]

Or you can edit the Unit's bounty.
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Old 08-15-2004, 02:04 PM   #3 (permalink)
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k tx
by ''im not sure what you fully want'' what goes there?
and does increment= the amount a unit gives apon death??

how do i edit the bounty?
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Old 08-15-2004, 06:30 PM   #4 (permalink)
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the bounty is in the object editor. Just select the unit you want and scroll down to the stats section. There will be one called 'Stats-Bounty Awarded Base', set this to what you want and set the other bounty dice to 0.
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Old 08-15-2004, 07:00 PM   #5 (permalink)
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its a trigger just make a trigger like this....

Map Initilization
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Player - Turn Gives bounty On for (Picked player))

thats the trigger that turns it on....
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Old 08-18-2004, 02:46 AM   #6 (permalink)
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okay ty guys
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