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BattleForums.com Blizzard Gaming Forums > Warcraft > Warcraft General > Warcraft Maps and Modifications

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Old 08-22-2004, 03:06 AM   #221 (permalink)
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oh man sorry about that.. my internet was lagging.. i thought my post didn't get through..
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Old 08-23-2004, 11:36 AM   #222 (permalink)
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What it means is, you set an integer variable (Or any other type) and it means if the variable is 'a' (You set that), then do this action, once it's state is at 'b' do that action. I've never used it though.

-Frank :cool:
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Old 08-23-2004, 11:04 PM   #223 (permalink)
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Ok i am new here so hy to all!!!
After i instaled the 1.16 patch i can use the wolrd editor
When i want to save a map it give me a lots of COMPILE erors mesages:

"Trigger Mellee initialization was disbled due the erors" - this is one of the message but there a lots of erors.....
//================================================== =========================
//
// Just another Warcraft III map
//
// Warcraft III map script
// Generated by the Warcraft III World Editor
// Date: Mon Aug 23 22:05:34 2004
// Map Author: Unknown
//
//================================================== =========================

//************************************************** *************************
//*
//* Global Variables
//*
//************************************************** *************************

globals
// Generated
trigger gg_trg_Melee_Initialization = null
endglobals

function InitGlobals takes nothing returns nothing
endfunction

//************************************************** *************************
//*
//* Triggers
//*
//************************************************** *************************

//================================================== =========================
// Trigger: Melee Initialization
//
// Default melee game initialization for all players
//================================================== =========================
function Trig_Melee_Initialization_Actions takes nothing returns nothing
call MeleeStartingVisibility( )
call MeleeStartingHeroLimit( )
call MeleeGrantHeroItems( )
call MeleeStartingResources( )
call MeleeClearExcessUnits( )
call MeleeStartingUnits( )
call MeleeStartingAI( )
call MeleeInitVictoryDefeat( )
endfunction

Can anybody can tell me what is this ????? :fwink and help me!
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Old 09-01-2004, 09:11 PM   #224 (permalink)
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Quote:
Originally Posted by Wind_of_Death
<---------- that orcs head must be sore by now!

another thing:

ne1 know how to make a beaken (the green cricle on mini map that appears wen u get a quest)?

noob question i know but im too tired to figure it out on my own
well i did it but i just looked for the"ping minimap" in the exact text search field if you can find that
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Old 12-16-2004, 10:13 PM   #225 (permalink)
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This thread is being un-stuck. Anything major has been added to the Tutorial Link thread, and anything important added hereafter shall also be addedd to that thread.

**Unsticking**

-Frank :cool:
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And I don't think I like what I see, so
I hope I won't be there in the end when you come around

How long will he last before he's a creep in the past
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Till the end and when will that be


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Old 05-31-2005, 08:00 AM   #226 (permalink)
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darimus, can u add how copy and paste the triggers and variables and how u edit them for each player? This is reply for TD tutorial. That would be big help, TY
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Old 07-26-2005, 08:31 PM   #227 (permalink)
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Plz no discussion of map unprotection...

Read the announcments before posting.

Last edited by Icedragon; 07-28-2005 at 07:27 PM.
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Old 07-27-2005, 09:20 AM   #228 (permalink)
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Quote:
Originally Posted by Blaine
Map Unprotection is not allowed
BattleForums does not support unprotecting map discussion, thanks.*
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Last edited by Icedragon; 07-28-2005 at 08:10 PM.
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Old 07-28-2005, 10:07 AM   #229 (permalink)
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IceDragon, you need to remove the guys e-mail and edit his post, because he can still get the map if someone unprotects it for him.

-Frank :cool:
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All brawn and no brains and all those nice things
And you finally got what you want
Someone to look good with and light you cigarette
Is this what you really want?

I've figured out, what you're all about
And I don't think I like what I see, so
I hope I won't be there in the end when you come around

How long will he last before he's a creep in the past
And your alone once again
Will you pop up again and be my special friend
Till the end and when will that be


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Old 10-01-2005, 05:31 PM   #230 (permalink)
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Quote:
Originally Posted by Darimus
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I wouldn't recommend using array variables until you are a VERY good mapper... they can be confusing, even if they save you tons of work...
What would you recommend to start with if you're a complete noob but wants to build tds and mauls and other non "normal" maps?
Is there a guide somewhere that explains what you have to do to make invasions and other hard-to-do-triggers?
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Old 10-02-2005, 08:14 AM   #231 (permalink)
 
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To reuse the same triggers over and over. You can put all your spawn units into variables. Also, he hasn't posted in like months.
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Old 10-02-2005, 02:33 PM   #232 (permalink)
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Quote:
Originally Posted by Hellwolf_36
To reuse the same triggers over and over. You can put all your spawn units into variables. Also, he hasn't posted in like months.
What does that mean (put all your spawn units into variables)?
The first thing i really want to do is to make an wisp or something go into a circel of power and that way chose a hero or monster, and then play with that hero or monster... Do you know how to do that? if so please tell me.
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Old 05-20-2006, 06:05 AM   #233 (permalink)
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if you dont use zero as the first array does it get used or not unless you set it? Whats the use of the playergroup variable and array?
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Old 05-20-2006, 09:07 AM   #234 (permalink)
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Do you mean the first child in an array, like player[0]?

And for the second question, I don't know what you mean...*
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