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BattleForums.com Blizzard Gaming Forums > Warcraft > Warcraft General > Warcraft Maps and Modifications

We're Half-Way There!! - BF Lotto: $50 Ebay or Amazon Gift Card - A Single Click is All It Takes...

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Old 07-21-2004, 08:15 PM   #1 (permalink)
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NEED Campiagn Help

I'm on the second mission of my campiagn, and I want the hero to be the same throughout. How do I do that?
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Current Project: Rising Shadows

Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0%
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Old 07-21-2004, 10:40 PM   #2 (permalink)
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can u be more specific about being the same throughout if u mean that he cant gain anymore experiance in that level of the map then its a small trigger

Hero - Disable experience gain for (THE HERO)
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Old 07-22-2004, 12:03 AM   #3 (permalink)
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Well, since the player could control the hero in the last mission, I want the hero to have the same stats as in the previous adventure, so the experiance over multiple missions is cumulative.
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"Is that more or less than fifty-one?"

Current Project: Rising Shadows

Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0%
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Old 07-22-2004, 12:58 AM   #4 (permalink)
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kinda confused...id have to see what u mean...id have to see the map
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Old 07-22-2004, 02:01 AM   #5 (permalink)
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ok, you know how in the human campiagn, for example, if Arthas levels up in the first mision, that level stays with him into the next mission.
something like that
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"Is that more or less than fifty-one?"

Current Project: Rising Shadows

Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0%
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Old 07-22-2004, 02:02 AM   #6 (permalink)
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o so he can only gain 1 lvl per mission?

Just make a trigger for each map in your campaign that says

Stop Levels
Events
Unit - THE HERO Gains a level
Conditions
(Hero level of (Triggering unit)) Equal to HERO LEVEL
Actions
Hero - Disable experience gain for (Triggering unit)
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Last edited by Dethstalker; 07-22-2004 at 02:12 AM.
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Old 07-22-2004, 02:18 AM   #7 (permalink)
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will his EXP stay the same then, or what?
i.e. hero goes up to lv2 during first mission, will he be lv2 at the start of the second mission?
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"Is that more or less than fifty-one?"

Current Project: Rising Shadows

Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0%
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Old 07-22-2004, 02:24 AM   #8 (permalink)
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he will stop after he gets to lvl 2 or so on whatever u set....like if u set that level then he will stop at that level on that mission and wont gain anymore like if it was 2 then he cant to 3 untill the next mission....then u make a new trigger on that mission map that says lvl 4 and so on...i am assuming u have seperate maps for ur campaign by using the Campaign Editor, F7
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Old 07-22-2004, 02:29 AM   #9 (permalink)
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YES, but will his experiance from the previous mission carry into the next without a special trigger, or will he be level one each time?
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"Is that more or less than fifty-one?"

Current Project: Rising Shadows

Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0%
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Old 07-22-2004, 02:44 AM   #10 (permalink)
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hmm dont have time to try it....test it out and then if not then u have to add another trigger...test it first...ill work on the trigger its fairly small
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Old 07-23-2004, 09:10 PM   #11 (permalink)
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Havent you ever heard of Hero loads and saves? poor people on battle forums dont get all the info! Go to http://www.wc3campaigns.com and they'll help you out, theres tutorials on this, and many other things, like geoset merge...
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Old 07-24-2004, 10:54 AM   #12 (permalink)
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i think hes talking about hero cache like in the single player missions
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Old 07-24-2004, 11:12 AM   #13 (permalink)
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lol i already knew that....
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Old 07-28-2004, 06:46 PM   #14 (permalink)
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Uhh yea he is obviously talking about Map Caches...
[I can't garentee this to work; I never tested it]

Game Cache - Create a game cache from GameCache

Set Cache1 = (Last created game cache)

Game Cache - Store (Entering unit) as Hero of StoredHeros in (Cache1)

Game Cache - Save (Cache1)

--- Next Map ---

Game Cache - Create a game cache from GameCache

Set Cache1 = (Last created game cache)

Game Cache - Restore Hero of StoredHeros from (Cache1) for Player 1 (Red) at (Your_Region001) facing 0.00
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Old 07-31-2004, 06:03 PM   #15 (permalink)
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Don't forget to connect all your maps together in the campaign editor or that will just be total crap.
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