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07-21-2004, 08:15 PM
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#1 (permalink)
| BattleForums Newbie
Join Date: Jul 2004 Location: In a house Posts: 14
| NEED Campiagn Help I'm on the second mission of my campiagn, and I want the hero to be the same throughout. How do I do that?
__________________ "Is that more or less than fifty-one?"
Current Project: Rising Shadows
Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0% |
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07-21-2004, 10:40 PM
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#2 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: Clearwater, Florida Age: 19 Posts: 109
| can u be more specific about being the same throughout if u mean that he cant gain anymore experiance in that level of the map then its a small trigger
Hero - Disable experience gain for (THE HERO)
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07-22-2004, 12:03 AM
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#3 (permalink)
| BattleForums Newbie
Join Date: Jul 2004 Location: In a house Posts: 14
| Well, since the player could control the hero in the last mission, I want the hero to have the same stats as in the previous adventure, so the experiance over multiple missions is cumulative.
__________________ "Is that more or less than fifty-one?"
Current Project: Rising Shadows
Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0% |
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07-22-2004, 12:58 AM
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#4 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: Clearwater, Florida Age: 19 Posts: 109
| kinda confused...id have to see what u mean...id have to see the map
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07-22-2004, 02:01 AM
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#5 (permalink)
| BattleForums Newbie
Join Date: Jul 2004 Location: In a house Posts: 14
| ok, you know how in the human campiagn, for example, if Arthas levels up in the first mision, that level stays with him into the next mission.
something like that
__________________ "Is that more or less than fifty-one?"
Current Project: Rising Shadows
Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0% |
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07-22-2004, 02:02 AM
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#6 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: Clearwater, Florida Age: 19 Posts: 109
| o so he can only gain 1 lvl per mission?
Just make a trigger for each map in your campaign that says
Stop Levels
Events
Unit - THE HERO Gains a level
Conditions
(Hero level of (Triggering unit)) Equal to HERO LEVEL
Actions
Hero - Disable experience gain for (Triggering unit)
__________________
Last edited by Dethstalker; 07-22-2004 at 02:12 AM.
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07-22-2004, 02:18 AM
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#7 (permalink)
| BattleForums Newbie
Join Date: Jul 2004 Location: In a house Posts: 14
| will his EXP stay the same then, or what?
i.e. hero goes up to lv2 during first mission, will he be lv2 at the start of the second mission?
__________________ "Is that more or less than fifty-one?"
Current Project: Rising Shadows
Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0% |
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07-22-2004, 02:24 AM
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#8 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: Clearwater, Florida Age: 19 Posts: 109
| he will stop after he gets to lvl 2 or so on whatever u set....like if u set that level then he will stop at that level on that mission and wont gain anymore like if it was 2 then he cant to 3 untill the next mission....then u make a new trigger on that mission map that says lvl 4 and so on...i am assuming u have seperate maps for ur campaign by using the Campaign Editor, F7
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07-22-2004, 02:29 AM
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#9 (permalink)
| BattleForums Newbie
Join Date: Jul 2004 Location: In a house Posts: 14
| YES, but will his experiance from the previous mission carry into the next without a special trigger, or will he be level one each time?
__________________ "Is that more or less than fifty-one?"
Current Project: Rising Shadows
Mission #: 1
Human Units: 90%
Human Heroes: 35%
Buildings: 98%
Orc Units: 0%
Orc Heroes: 0%
Demon Units: 0%
Demon Heroes: 0%
Elf Units: 0%
Elf Heroes: 0%
Neutrals: 0%
Shops: 0% |
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07-22-2004, 02:44 AM
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#10 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: Clearwater, Florida Age: 19 Posts: 109
| hmm dont have time to try it....test it out and then if not then u have to add another trigger...test it first...ill work on the trigger its fairly small
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07-23-2004, 09:10 PM
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#11 (permalink)
| BattleForums Newbie
Join Date: Apr 2004 Location: Behind You Posts: 14
| Havent you ever heard of Hero loads and saves? poor people on battle forums dont get all the info! Go to http://www.wc3campaigns.com and they'll help you out, theres tutorials on this, and many other things, like geoset merge... |
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07-24-2004, 10:54 AM
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#12 (permalink)
| BattleForums Senior Member
Join Date: Jan 2004 Location: dP's Warehouse Age: 18 Posts: 2,668
| i think hes talking about hero cache like in the single player missions |
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07-24-2004, 11:12 AM
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#13 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: Clearwater, Florida Age: 19 Posts: 109
| lol i already knew that....
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07-28-2004, 06:46 PM
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#14 (permalink)
| BattleForums Addict
Join Date: Oct 2003 Posts: 681
| Uhh yea he is obviously talking about Map Caches...
[I can't garentee this to work; I never tested it]
Game Cache - Create a game cache from GameCache
Set Cache1 = (Last created game cache)
Game Cache - Store (Entering unit) as Hero of StoredHeros in (Cache1)
Game Cache - Save (Cache1)
--- Next Map ---
Game Cache - Create a game cache from GameCache
Set Cache1 = (Last created game cache)
Game Cache - Restore Hero of StoredHeros from (Cache1) for Player 1 (Red) at (Your_Region001) facing 0.00 |
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07-31-2004, 06:03 PM
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#15 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Location: My house Posts: 2,048
| Don't forget to connect all your maps together in the campaign editor or that will just be total crap.
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