Register for free, and make this box disappear!

Welcome to the BF Forums! Register Now, It's Free!


Welcome to the BF Forums; your source for the latest video game news, strategies, discussions, and resources. Join over 66,000 like-minded gamers to chat about your interests in our community.

You are currently viewing the forums as a guest user, which limits your access to certain content, contests, downloads, and more. By joining our free community, you will be able to respond in discussions/articles, contact members privately (PM), participate in regular-scheduled contests, see less advertisements, and have access to many other features. Registration is quick, easy, and completely free. Whatever your game interest may be, you'll find information here where people realize that games are more than just poker online.


Have your questions answered. Share your thoughts about a topic. Take 2 minutes, Register Now!
BattleForums.com Blizzard Gaming Forums > Warcraft > Warcraft General > Warcraft Maps and Modifications

We're Half-Way There!! - BF Lotto: $50 Ebay or Amazon Gift Card - A Single Click is All It Takes...

Reply
 
Thread Tools Display Modes
Old 07-12-2004, 02:10 AM   #1 (permalink)
BattleForums Newbie
 
Join Date: Jun 2003
Posts: 4
Increasing Tower Damage?

If I make a button that increases the damage of a tower or a unit, how would I go about doing that? I've found places to modify range, hps, and rate of fire, but nothing about increasing range or damage. I know how to make the button itself, but the actual trigger that increases damage has me stumped.
__________________
Razlin is offline   Reply With Quote
Beitrag Sponsored Links

__________________
Ads suck! Take 2 minutes to register for your free account, and GET RID OF THESE ADS!
Old 07-12-2004, 05:14 AM   #2 (permalink)
Aya Matsuura is awesome
 
x42bn6's Avatar
 
Join Date: Nov 2002
Location: Trieste, Friuli-Venezia Giulia
Age: 20
Posts: 15,282
You could always have an upgrade that changes stuff and trigger it to run. Assign the upgrade to the building in the Unit Editor.
__________________
* IM IN UR WIKI RVRTING UR EDITS

x42bn6 is offline   Reply With Quote
Old 07-12-2004, 05:56 AM   #3 (permalink)
BattleForums Newbie
 
Join Date: Jun 2003
Posts: 4
That would require a new tower with each upgrade. I've seen maps that simply upgrade all towers' damage when a button is clicked, it doesn't replace every tower, it upgrades their actual damage.
__________________
Razlin is offline   Reply With Quote
Old 07-12-2004, 07:59 AM   #4 (permalink)
 
Join Date: Jun 2003
Location: Your pants
Age: 19
Posts: 2,836
you could have acommands..

like:

player 1 red types a chat message containing the text (upgrade 1)

and have it so you can only do it at certain points, of gameplay or what not.. and when they do this, you could reduce their gold by how ever much using actions.

or it could be a selection/keyboard event instead chat message.
__________________
Notre Dame

Fighting Irish


www.ourimage.org
Our Music.. Our Shows..
Speaker is offline   Reply With Quote
Old 07-13-2004, 01:00 AM   #5 (permalink)
BattleForums Newbie
 
Join Date: Jun 2003
Posts: 4
I know how to do that part...

I need to know which attribute to change. There is no attribute in the editor for damage. There are attributes for hitpoints and speed, but nothing for actual damage, so I don't know what will be modified once the button is clicked.
__________________
Razlin is offline   Reply With Quote
Old 07-13-2004, 09:39 AM   #6 (permalink)
BattleForums Junior Member
 
JesusFreak's Avatar
 
Join Date: Apr 2004
Location: In a Box, on the side of the street
Posts: 124
OKAY, listen to me now, follow my EASY steps, STEP by STEP
Step 1:
go in to the editor

Step 2:
make sure it is the warcraft III World Editor

Step 3:
Click on the mask button in the tool bar, it will take you to the Object Edior

Step 4:
While in the Object Editor, click on Upgrades

Step 5:
Under Standard Upgrades, go to Human

Step 6:
Choose "Iron Forged Swords"

Step 7:
Change Data Effect 1 to Attack Damage Bonus

Step 8:
Change all other data fields as you want

Step 9:
Change Stats and Level 1-?? Art Icon s to what you want.

Step 10a:
Make the towers from the units described in
Level 1 - Text - Tooltip - Extended

Step 10b:
If you want it to effect all towers, change
Stats - Applies to All Units to TRUE

Step 11:
Chane the name of the upgrades under Level 1 - text

Step 12:
TEST THE MAP
__________________
Current WC3 projects (Updated March 08, 05):
---Resident Evil (i have a team working on it)
---Halo 2 Zombies (I have a team working on it)
Progress of RE:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Progress of Halo 2:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Red = went down
Blue = went up
Green = same
JesusFreak is offline   Reply With Quote
Old 07-14-2004, 12:02 AM   #7 (permalink)
BattleForums Newbie
 
Join Date: Jun 2003
Posts: 4
Thank you

Thanks for your response, that helps alot. I think I was trying to hard to get to where I wanted, that I overlooked the obvious, which you were so kind to state

That's all I needed to complete my map, thank you.
__________________
Razlin is offline   Reply With Quote
 
Reply

Get rid of all these ads! Take 30 seconds to register.

« World Editor ..... *bug* | Maps? »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT +1. The time now is 05:46 AM.



Powered by vBulletin® Version 3.7.2 | Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0