| umm all are easy,
1) you make it so there is 1 building that produces 200 supplies, but you will have reset the max i think.
under units, you go to Stats, then food produced
you can also set the units to consume 0 food
2) go to scenario, then player properties, set all the users to user, and the select the proper race
3) just do,
If: generic unit dies
Conditions: none
Then: Set player propertie, gold + x gold
4) You can do it with out any triggers
5) you go to units, techtree, units trained
__________________ Current WC3 projects (Updated March 08, 05):
---Resident Evil (i have a team working on it)
---Halo 2 Zombies (I have a team working on it)
Progress of RE:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Progress of Halo 2:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Red = went down
Blue = went up
Green = same |