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06-19-2004, 05:16 AM
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#1 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: In a Box, on the side of the street Posts: 124
| this has been asked before ya ummm, the skins won't load in the game, on the editor, what is up with that? (custom ones that i got off the web)
__________________ Current WC3 projects (Updated March 08, 05):
---Resident Evil (i have a team working on it)
---Halo 2 Zombies (I have a team working on it)
Progress of RE:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Progress of Halo 2:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Red = went down
Blue = went up
Green = same |
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06-19-2004, 10:36 PM
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#2 (permalink)
| Registered User
Join Date: Jun 2004 Posts: 14
| you probably didnt import them the right way.
Paths are:
Units/race/unit/unitskin.blp
example:
Units/human/footman/Footman.blp
Units/nightelf/archer/Archer.blp
type those in the WE importer and for the model file of the unit. |
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06-20-2004, 10:31 PM
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#3 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: In a Box, on the side of the street Posts: 124
| so for my sniper, it would be Units/human/sniper/sniper.blp
?
__________________ Current WC3 projects (Updated March 08, 05):
---Resident Evil (i have a team working on it)
---Halo 2 Zombies (I have a team working on it)
Progress of RE:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Progress of Halo 2:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Red = went down
Blue = went up
Green = same |
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06-26-2004, 06:14 PM
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#4 (permalink)
| Registered User
Join Date: Jun 2004 Posts: 14
| what unit was skinned? was it a rifleman? |
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06-27-2004, 04:34 AM
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#5 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: In a Box, on the side of the street Posts: 124
| no, it would be a sniper, you speak the english?
__________________ Current WC3 projects (Updated March 08, 05):
---Resident Evil (i have a team working on it)
---Halo 2 Zombies (I have a team working on it)
Progress of RE:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Progress of Halo 2:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Red = went down
Blue = went up
Green = same |
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06-27-2004, 04:40 AM
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#6 (permalink)
| Registered User
Join Date: Jun 2004 Posts: 14
| if it is a skin, it has to be based on an origninal unit. what was the unit that was skinned to form a sniper? if it is a model, than that is different. |
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06-27-2004, 05:07 AM
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#7 (permalink)
| BattleForums Junior Member
Join Date: Apr 2004 Location: In a Box, on the side of the street Posts: 124
| then it is a model, but i figured it out i red the website, and they changed the names of some stuff and BAM it works, thanks anyways, sorry i confused you
__________________ Current WC3 projects (Updated March 08, 05):
---Resident Evil (i have a team working on it)
---Halo 2 Zombies (I have a team working on it)
Progress of RE:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Progress of Halo 2:
Terrain ----- ||||||||||
Unit's -------- |||||||||||
Spell's/Ablities- |||||||||||
Trigger's ------|||||||||||
Item's----------|||||||||||
Red = went down
Blue = went up
Green = same |
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06-27-2004, 05:22 AM
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#8 (permalink)
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Join Date: Jun 2003 Location: Your pants Age: 19 Posts: 2,836
| Sniper... is that what u named it? is the model/original skin a rifleman? if so..then i can help you...
The path for a rifleman is: Units\Human\Rifleman\Rifleman.blp
The skin name is most likely sniper...but the original is a rifleman. So, go to import manager>import the skin>double-click it>clikc the little 'custom path' box>copy this into it Units\Human\Rifleman\Rifleman.blp>press ok>have to restart editor/can't see the skin for the first time w/o restarting it
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If it's a model it may be Units/human/sniper/sniper.mdx
notice the MDX, not BLP. BLP= Blizzard Picture -- MDX = Model
Last edited by Speaker; 06-27-2004 at 05:24 AM.
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06-27-2004, 03:55 PM
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#9 (permalink)
| Registered User
Join Date: Jun 2004 Posts: 14
| Quote: Originally posted by JesusFreak then it is a model, but i figured it out i red the website, and they changed the names of some stuff and BAM it works, thanks anyways, sorry i confused you | no problem, u only confused me a little :P |
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