| Re: Random Roshan-like spawns ? If you have a Unit array, just have an iterator integer start at 0.
If the Unit at index 0 gets killed, capture that event by adding 1 to the iterator. Then peform a wait for a certian period of time, then spawn the unit at index iterator. Keep going until the iterator is at the maximum size of the Array - 1 (since 0 is an index). At this point spawn the super unit in the middle.
If you want to randomize the order, you would need to random a number between 0 -11. Then randomize the number again if the Roshan at Unit[randomed number] is dead or not.
I am sorry I can't post triggers for it, but I am thinking at the top of my head. Also, I don't really operate by giving out triggers sometimes, its more beneficial to figure it out the coding yourself.
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The Purpose of DTD is not to show off how good you are.
But to do an insane flying move and landing at 3000 km/h.
Hopefully, without crashing into something or flying off in the process. Hellwolf_36@D2Maniacs
Jessica_McAllen - Zy-el Bowazon - Level 10 of 10000 |