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BattleForums.com Forums > Major Games > Warcraft > Warcraft Maps and Modifications

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Old 04-06-2007, 11:48 PM   #1 (permalink)
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Neutral Creep Spawn

Like in dota how theres neutral creep locations that respawn after a given time.
Im looking for a similar trigger, however the creeps spawned isn't as random; i need a trigger that for designated regions, if theres no creeps already, spawn a group of say footmen and if killed after say 2mins they will be respawned. I dont want a pool of creeps to be available for spawn, just 'footmen'.

Also how do you make it creeps can only be lured for a certain distance then retreat to their spawn position.
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Old 04-07-2007, 06:22 PM   #2 (permalink)
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You keep track of the footmen in a variable array (preferably a Unit Group). If all the units in the group are dead, start a 2 minute wait. And revive the entire group at a specific location.
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Old 05-15-2007, 07:40 PM   #3 (permalink)
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Try this:

Unit owned by NeuHos dies


actions:

Wait 2.00 minutes
Create 1 unit-type of dying unit at position of dying unit

Maybe this can help
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Old 05-15-2007, 09:14 PM   #4 (permalink)
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Yeah, but it will always create a unit, even if there is no structure and if the unit is a summon or something, it will add to the maximum amount you can make.
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The Purpose of DTD is not to show off how good you are.
But to do an insane flying move and landing at 3000 km/h.
Hopefully, without crashing into something or flying off in the process.

F-Zero Forever!

One of Wrestlemania 24's Epic Moments

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Old 05-16-2007, 02:55 AM   #5 (permalink)
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I'm sure that this can help in AoS map,which type of map are you creating at now?
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