Register for free, and make this box disappear!

Welcome to the BF Forums! Register Now, It's Free!


Welcome to the BF Forums; your source for the latest video game news, strategies, discussions, and resources. Join over 66,000 like-minded gamers to chat about your interests in our community.

You are currently viewing the forums as a guest user, which limits your access to certain content, contests, downloads, and more. By joining our free community, you will be able to respond in discussions/articles, contact members privately (PM), participate in regular-scheduled contests, see less advertisements, and have access to many other features. Registration is quick, easy, and completely free. Whatever your game interest may be, you'll find information here where people realize that games are more than just poker online.


Have your questions answered. Share your thoughts about a topic. Take 2 minutes, Register Now!
BattleForums.com Blizzard Gaming Forums > Warcraft > Warcraft General

We're Half-Way There!! - BF Lotto: $50 Ebay or Amazon Gift Card - A Single Click is All It Takes...

Reply
 
Thread Tools Display Modes
Old 08-17-2004, 12:24 AM   #1 (permalink)
BattleForums Wizard
 
Join Date: Sep 2003
Location: Madison
Age: 19
Posts: 6,043
1.18.. with a map(no firelord)

I based this off 1.17 changes, and I used The Two Rivers. There is no tavern so no firelord. I couldn't do the change to footmen that had them reflect projectiles to buildings.

Changes:
Humans

-Mortar Team's max hitpoints increased to 400, up from 360.
-Flying Machine's max hitpoints increased to 300, up from 200.
-Siege Engine's max hitpoints decreased to 675, from 700.
-Scout Tower base armor is now 1, up from 0.
-Scout Tower's max hitpoints is up to 350, from 300.
-Palidan speed base increased to 290, up from 270.
-Banish has a cooldown of 3 at lvl 1, 2 at lvl 2, and 1 at lvl 3. Up from 0 seconds.
-Basish costs 75,60,50.

Orc

-Raiders now benifit from Berserker Strength.
-Raiders are now Magic Immune.
-At every armor upgrade, Raiders receive 1 armor, down from 2.
-Raider's gold cost is now 230, up from 180.
-Wind Rider's max hitpoints is now 540, down from 570.
-Spirit Walker's max hitpoints is now 550, up from 500.
-Watch towers now cost 120 gold and 85 lumber, ip from 110 gold and 80 lumber.
-Blade Master's speed base is now 310, down from 320.
-Spirit Wolves(level one) have a speed base of 310, down from 320.

Undead

-Ghoul's max hitpoints is now 380, up from 340.
-Crypt Fiend's max hitpoints is 580, up from 550.
-The cost to turn a statue into a Destroyer now costs 90 gold, down from 100.

Night Elf

-Hunts now have a tier 3 upgrade which give them heavy armor, it costs 300 gold and 300 lumber. I hope Theroy likes this.
-Hunts only gain 1 armor for every armor upgrade, down from 2. (Changed because they would have 8 heavy armor at tier 3)


DL map at http://www.angelfire.com/creep/ufooman/118tworivers.w3x

If you want any changes, post here.

EDIT: You gotta be on 1.17 for this to be good. :O

Last edited by Andrew; 08-17-2004 at 01:58 AM.
Andrew is offline   Reply With Quote
Beitrag Sponsored Links

__________________
Ads suck! Take 2 minutes to register for your free account, and GET RID OF THESE ADS!
Old 08-17-2004, 12:28 AM   #2 (permalink)
Forum Administrator
 
Emperor Pan I's Avatar
 
Join Date: Aug 2002
Location: Canada
Age: 20
Posts: 12,118
I higly doubt this would change anyhting, and probly make more problems than its worth. hunts are fine.

I think Im going to make another patch for 1.18 also. My other patch was well, and if u noticed Blizzard used one of my suggestions.
Emperor Pan I is offline   Reply With Quote
Old 08-17-2004, 12:57 AM   #3 (permalink)
BattleForums Wizard
 
Join Date: Sep 2003
Location: Madison
Age: 19
Posts: 6,043
Quote:
Originally posted by Pan I higly doubt this would change anyhting
Well then, we should test it to see if it does do anything. Raiders are magic immune and that helps them vs heavy air. This can change the game for orcs.
Quote:
and probly make more problems than its worth
I don't see any problems. If there are any, I cna make changes. I am waiting for peopel to tell me some changes.
Quote:
hunts are fine.
Yeah yeah, but Theroy kept whining about it. At least with this he won't be as mad that UD is mega overpowered. At tier 2 it would make hunts WAY TOO STRONG, so I made it tier 3. It might help NE out.

[qupte]I think Im going to make another patch for 1.18 also.[/quote] Go ahead, you should make a map with it to, like I did, so you can test it first hand. It shouldn't take a while.
Quote:
My other patch was well
I guess, but you should really make a map with the changes. I tried to make one with yours, but I couldn't do all of it. Mapmaking is hard.
Quote:
and if u noticed Blizzard used one of my suggestions.
What suggestion? I haven't noticed.

You need better grammar.
Andrew is offline   Reply With Quote
Old 08-17-2004, 01:05 AM   #4 (permalink)
Forum Administrator
 
Emperor Pan I's Avatar
 
Join Date: Aug 2002
Location: Canada
Age: 20
Posts: 12,118
I type fast and I dont usualy read things over.

Increasing solo heros exp gain, and reducing Fariefires armor reduction were two cahnges I had done
Emperor Pan I is offline   Reply With Quote
Old 08-17-2004, 01:07 AM   #5 (permalink)
BattleForums Senior Member
 
Aragorn7's Avatar
 
Join Date: Jul 2003
Location: At My Computer, Where Else?
Posts: 3,911
Patch maps never work out....I made a few in my time, but they just are never popular. Especially if a patch like it is coming out in less than a month.
__________________
Trigun Episode 9 - Murder Machine

Passengers: Damn that thing is heavy!
Wolfwood: Thats because its so full of mercy.

http://www.animezen.net/gallery/imag...n/trigun50.jpg
Aragorn7 is offline   Reply With Quote
Old 08-17-2004, 01:10 AM   #6 (permalink)
BattleForums Wizard
 
Join Date: Sep 2003
Location: Madison
Age: 19
Posts: 6,043
Quote:
Originally posted by Aragorn7
Patch maps never work out....I made a few in my time, but they just are never popular. Especially if a patch like it is coming out in less than a month.
It's better than just suggesting ideas and not testing them. With maps you can test it vs a friend. You guys can do all the diff strats, and try everything. It doesn't need to be popular. Once you think you get everything perfect you can submit it to Blizzard. Maybe they will incorporate some of your ideas. I'd rather get a hands on experience with changes than just read them and dream. :fwink
Andrew is offline   Reply With Quote
Old 08-17-2004, 09:55 AM   #7 (permalink)
BANNED
 
Ntrik_'s Avatar
 
Join Date: Jan 2004
Age: 20
Posts: 9,697
I hate you, why give hunts heavy? they are fine with unarmopred.
Ntrik_ is offline   Reply With Quote
Old 08-17-2004, 11:04 AM   #8 (permalink)
BattleForums Wizard
 
Samsara's Avatar
 
Join Date: May 2003
Location: The Hotel California
Posts: 5,069
Quote:
Originally posted by N_
I hate you, why give hunts heavy? they are fine with unarmopred.
because it makes baby jesus cry


have you been massing raiders recently? i dont think orc units should be magic immune, mebbe kodo.
__________________
Lost causes are the only causes worth fighting for.
Samsara is offline   Reply With Quote
Old 08-20-2004, 07:48 PM   #9 (permalink)
BattleForums Junior Member
 
DN)Knives's Avatar
 
Join Date: Aug 2004
Location: That farmhouse...There
Age: 18
Posts: 56
Yea, there is nothing about raiders that would make them magic immune. Do Taurens or Kodos.
__________________
Only a bunch of noobs could ruin this strat...Here they come now! HOLD EM MEN!
DN)Knives is offline   Reply With Quote
Old 08-20-2004, 08:12 PM   #10 (permalink)
Meow mix please deliever
 
Theroy's Avatar
 
Join Date: Nov 2002
Age: 21
Posts: 4,850
Tauren magic immune you're kidding right... You relaize they have heavy armor and with magic immunity they'd have no counter at all considering no ground unit can take them and all air damage to him would be from little things that they wouldn't feel with heavy. I think kodo's or Raiders should get magic immunity and raiders should also deal peirce damage to air when they bind it down.
__________________
in search of my old avatar. It all works in Theory


When life gives you lemons. Harness their power and destroy the world

http://www.battle.net/war3/ladder/w3...indslaughterSG
Theroy is offline   Reply With Quote
Old 08-20-2004, 09:11 PM   #11 (permalink)
BattleForums Junior Member
 
DN)Knives's Avatar
 
Join Date: Aug 2004
Location: That farmhouse...There
Age: 18
Posts: 56
No, seriously, add Magic immune, but make it a research. Also make taurens cost more.
__________________
Only a bunch of noobs could ruin this strat...Here they come now! HOLD EM MEN!
DN)Knives is offline   Reply With Quote
 
Reply

Get rid of all these ads! Take 30 seconds to register.

« BF channel in WC? | Shoutcast starting at 10 est tonight »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT +1. The time now is 12:41 PM.



Powered by vBulletin® Version 3.7.2 | Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0