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well im an orc h8er so sue me. (second thought dont). bats are gyros with kaboom and spirit walkers are only good wit taurens and they die like flies with gryphs, wyms, chims.
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Originally Preached by George Bush
I have opinions of my own -- strong opinions -- but I don't always agree with them...
Lost causes are the only causes worth fighting for.
NE arent REALLY dominating, its just that so many friggin people play them. :/
__________________ Hope requires the contender,
Who sees no virtue in surrender,
From the cradle to the bier,
Heart must persevere.
- The Book of Counted Joys
Undead I think got the worst end, because the only new unit they got "besides Destroyer which is an upgrade from it" is the Obsidian Statue. It's great because it can heal life and mana but that's all they got! >_<!
Orc, because really, Ne and humans are all ready ****ing loaded, so there was no way that 2 units could break their reign as the 2 cheapest races to use.
The fact that Orc has the worst anti-casters in the game, and spirit walker's disenchant costs such a high amount and has a high cooldown just shows, GO CASTERS AGAINST ORC!!
Ud, personaly, with the destroyer, owns. the destroyer is a magic immune flying beast. with mana to power it's orb, it does excellent damage. also has a nice hp
Originally posted by Pan Orc, because really, Ne and humans are all ready ****ing loaded, so there was no way that 2 units could break their reign as the 2 cheapest races to use.
The fact that Orc has the worst anti-casters in the game, and spirit walker's disenchant costs such a high amount and has a high cooldown just shows, GO CASTERS AGAINST ORC!!
Ud, personaly, with the destroyer, owns. the destroyer is a magic immune flying beast. with mana to power it's orb, it does excellent damage. also has a nice hp
I like the destroyers too...lol. They are very nice VS Human and Orc (bloodlust).
The only good thing against casters for Orc is demolishers w/ burning oil.. but still, it's not really an anti-caster unit such as Fairie Dragons, Destroyers, and Spellbreakers.
__________________ Legal methods of revealing the map: Mortar Team's Flare. Troll Witch Doctor's Sentry Ward. Undead's Shade. Far Seer's Far Sight. Wisps ability to gather lumber without walking back to the tree. NE's night vision. Scouting with a worker, or summoned unit.
Consider this before you take to hacking again, because these can't get you banned.
Originally posted by Torubu The only good thing against casters for Orc is demolishers w/ burning oil.. but still, it's not really an anti-caster unit such as Fairie Dragons, Destroyers, and Spellbreakers.
That is true. Demolishers are crazy good, if used correctly. They can counter casters if they use demolishers + spirit walker. Spirit walkers are really nice if you use tauren, other than that they aren't too good.
Well, I would say overall Orcs did, but if you know how to play as Orcs it won't really hurt you.
In terms of new units and/or upgrades and such, then yeah the Orcs. I never even touch the Spirit Walker, and have never seen anyone do it either.
if Orc casters mixed with other units, they are good. Humans and NE, as Pan said, are already ****ing loaded.
Destroyers and Obsidians strengthen the already lethal UD army.
-Frank :cool:
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All brawn and no brains and all those nice things
And you finally got what you want
Someone to look good with and light you cigarette
Is this what you really want?
I've figured out, what you're all about
And I don't think I like what I see, so
I hope I won't be there in the end when you come around
How long will he last before he's a creep in the past
And your alone once again
Will you pop up again and be my special friend
Till the end and when will that be