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Old 09-21-2003, 11:24 PM   #1 (permalink)
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The Zergling That Can't Die

Im making a game and I have these zergling fighting some zealots and dark templars. At 1st I was testing it to see if everything worked and noticed that the zerglings didn't lose any life so I went through like 5 times and eventaully changed the zealots and dark templar's damage to 9999 and the zerglings life to 1 and just had the zergling stand around getting attacked and it just wouldnt die. Does Anyone know whats wrong?
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Old 09-21-2003, 11:31 PM   #2 (permalink)
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What are the zergling's complete stats?

as in hp, and so on. Is the zergling a computer or a human?
I need to know everything to make out something
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Old 09-21-2003, 11:33 PM   #3 (permalink)
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You might want to post the map so we can understand the problem more.

I'm thinking that the zergling has 255 armor. But then the dt's and zealots doing 9999....
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Old 09-21-2003, 11:38 PM   #4 (permalink)
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zergling has 1 life 5 dmg 0 armor and its a human
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Old 09-21-2003, 11:39 PM   #5 (permalink)
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Ya you really should post it...
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Old 09-21-2003, 11:41 PM   #6 (permalink)
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nevermind i deleted the hyper triggers and now its dieing
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Old 09-22-2003, 12:01 AM   #7 (permalink)
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thats wierd.
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Old 09-22-2003, 03:22 AM   #8 (permalink)
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Did you have hyper triggers to set the zergling's life to 100%?
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Old 09-22-2003, 04:54 AM   #9 (permalink)
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killerme is most likely correct, hyper triggers wouldn't do anything to the Zergling unless you have a trigger to heal the Zergling. Did you inlude that trigger or not? (Just want to know.)

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Old 09-22-2003, 05:20 AM   #10 (permalink)
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Yea, that's odd. Having a Hyper Trigger for healing the zergling. BUT, wouldn't the lot / dt kill the ling in 1 hit, preventing the heal if the damage is instant?
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Old 09-22-2003, 05:25 AM   #11 (permalink)
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Well, if the armor was more then 0 then it would take more then one hit to kill the Zergling giving it the chance to heal, but if the armor was 0 then I don't know either.

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Old 09-22-2003, 07:17 AM   #12 (permalink)
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Projectiles are actually deleted before they have a chance to hit their target when a hyper trigger interrupts and heals before impact (projectiles aren't exactly instant). It happens most of the time, but occasionally one will get through the trigs and hit its target (if the hyper is slow).
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Old 09-23-2003, 12:17 AM   #13 (permalink)
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I have made a map with hyper triggers where zerglings run from dts kinda like a tag, and the zerglings always die. what's with that?
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Old 09-23-2003, 01:50 AM   #14 (permalink)
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lies. all lies.
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Old 09-23-2003, 03:18 AM   #15 (permalink)
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Phil4387, get back in here!
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Old 09-24-2003, 03:06 AM   #16 (permalink)
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LOL i think he's either lieing or his game is glitched
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Old 09-24-2003, 04:12 AM   #17 (permalink)
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Cool...you should put a map were the Ling just wont die...it's a trick :P

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Old 09-24-2003, 04:17 AM   #18 (permalink)
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LOL that'll be funny hmm but make the objective to kill the ling to win LOL
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Old 09-24-2003, 04:20 AM   #19 (permalink)
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LMAO! THAT WOULD BE FUNNY!

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Old 09-24-2003, 05:04 AM   #20 (permalink)
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REALLY FUNNY LOL but i wish i know how to do that lol
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