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09-21-2003, 11:24 PM
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#1 (permalink)
| BattleForums Newbie
Join Date: Jun 2003 Posts: 21
| The Zergling That Can't Die Im making a game and I have these zergling fighting some zealots and dark templars. At 1st I was testing it to see if everything worked and noticed that the zerglings didn't lose any life so I went through like 5 times and eventaully changed the zealots and dark templar's damage to 9999 and the zerglings life to 1 and just had the zergling stand around getting attacked and it just wouldnt die. Does Anyone know whats wrong? |
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09-21-2003, 11:31 PM
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#2 (permalink)
| BattleForums Newbie
Join Date: Aug 2003 Posts: 15
| What are the zergling's complete stats?
as in hp, and so on. Is the zergling a computer or a human?
I need to know everything to make out something |
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09-21-2003, 11:33 PM
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#3 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| You might want to post the map so we can understand the problem more.
I'm thinking that the zergling has 255 armor. But then the dt's and zealots doing 9999.... |
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09-21-2003, 11:38 PM
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#4 (permalink)
| BattleForums Newbie
Join Date: Jun 2003 Posts: 21
| zergling has 1 life 5 dmg 0 armor and its a human
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09-21-2003, 11:39 PM
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#5 (permalink)
| BattleForums Newbie
Join Date: Aug 2003 Posts: 15
| Ya you really should post it... |
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09-21-2003, 11:41 PM
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#6 (permalink)
| BattleForums Newbie
Join Date: Jun 2003 Posts: 21
| nevermind i deleted the hyper triggers and now its dieing
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09-22-2003, 12:01 AM
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#7 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Posts: 138
| thats wierd.
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09-22-2003, 03:22 AM
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#8 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: Phoenix, AZ Posts: 1,200
| Did you have hyper triggers to set the zergling's life to 100%? |
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09-22-2003, 04:54 AM
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#9 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| killerme is most likely correct, hyper triggers wouldn't do anything to the Zergling unless you have a trigger to heal the Zergling. Did you inlude that trigger or not? (Just want to know.)
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09-22-2003, 05:20 AM
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#10 (permalink)
| Drives an Evo IX ;)
Join Date: Dec 2002 Location: England Age: 22 Posts: 5,110
| Yea, that's odd. Having a Hyper Trigger for healing the zergling. BUT, wouldn't the lot / dt kill the ling in 1 hit, preventing the heal if the damage is instant?
__________________ Zao
Skullcrusher |
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09-22-2003, 05:25 AM
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#11 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| Well, if the armor was more then 0 then it would take more then one hit to kill the Zergling giving it the chance to heal, but if the armor was 0 then I don't know either.
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09-22-2003, 07:17 AM
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#12 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 63 Posts: 1,947
| Projectiles are actually deleted before they have a chance to hit their target when a hyper trigger interrupts and heals before impact (projectiles aren't exactly instant). It happens most of the time, but occasionally one will get through the trigs and hit its target (if the hyper is slow).
__________________ And yet, there remains time to create,  to create, and escape. Melancholia [ Anger ] Jealousy |
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09-23-2003, 12:17 AM
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#13 (permalink)
| BattleForums Member
Join Date: May 2003 Age: 19 Posts: 457
| I have made a map with hyper triggers where zerglings run from dts kinda like a tag, and the zerglings always die. what's with that? |
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09-23-2003, 01:50 AM
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#14 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Posts: 138
| lies. all lies.
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09-23-2003, 03:18 AM
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#15 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| Phil4387, get back in here! |
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09-24-2003, 03:06 AM
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#16 (permalink)
| BattleForums Member
Join Date: May 2003 Age: 17 Posts: 266
| LOL i think he's either lieing or his game is glitched
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09-24-2003, 04:12 AM
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#17 (permalink)
| BattleForums Junior Member
Join Date: May 2003 Location: Mars Posts: 138
| Cool...you should put a map were the Ling just wont die...it's a trick :P
-Red
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09-24-2003, 04:17 AM
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#18 (permalink)
| BattleForums Member
Join Date: May 2003 Age: 17 Posts: 266
| LOL that'll be funny hmm but make the objective to kill the ling to win LOL
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09-24-2003, 04:20 AM
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#19 (permalink)
| BattleForums Junior Member
Join Date: May 2003 Location: Mars Posts: 138
| LMAO! THAT WOULD BE FUNNY!
-Red
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09-24-2003, 05:04 AM
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#20 (permalink)
| BattleForums Member
Join Date: May 2003 Age: 17 Posts: 266
| REALLY FUNNY LOL but i wish i know how to do that lol
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