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BattleForums.com Blizzard Gaming Forums > StarCraft > Starcraft General > Starcraft Strategies and Replays

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Old 10-01-2003, 03:07 PM   #21 (permalink)
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It's basically using the units energy against himself.

Making the units energy overlord so all energy he has is dealt as damage.

Say you used Feedback on a batttlecruiser with 250 energy, feedback will drain all it's Energy and deal 250 damage to the BC
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Old 10-01-2003, 04:55 PM   #22 (permalink)
 
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Only works on one target AND it costs quite a bit of mana, if it cost nothing, then you would be pissed.
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Old 10-01-2003, 05:18 PM   #23 (permalink)
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i would say alot of goons/zeals/revers could actually take out the front D if you used your micro correctly..and after that dont bother with his other D, bust right through to his heart, and cut out the resources right from under him, destroy his factories and starports and try to take his command centers, and the game is yours...just dont be careless
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Old 10-01-2003, 05:25 PM   #24 (permalink)
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Hellwolf, feedback is only 50 mana so you can feedback up to 5 BCs given they have the energy upgrade.

Gosu, tanks will slaughter reaver/goon/zeal. You're better off using carriers/corsairs(with d-web, of course) to break through.
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Old 10-02-2003, 07:56 PM   #25 (permalink)
 
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If u manage to actually get up the units and use it, good chance they may get blasted before they can cast it 5 times (200s/25hp).
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Old 10-02-2003, 08:07 PM   #26 (permalink)
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That's not a problem since feedback vastly outranges BCs. No need to go up to them.
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Old 10-02-2003, 09:19 PM   #27 (permalink)
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I hate that....I usually break down and resort to carriers. AFTER I've tried arbs, scouts, mass goons, dts, u name it...
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Old 10-09-2003, 04:34 AM   #28 (permalink)
 
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Have this funny feeling I posted here before besides the other 2.

Why didn't u mass carriers and arbs in the first place, instead of having to retry and rebuild your attack over and over to get it right?
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