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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 05-13-2005, 02:45 AM   #1 (permalink)
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need help with this map it wont work

:yum ok so i figured hey why dont i copy a map like so i opened the map in one screen the original since it was like this protection thing that if you edit the map it will drop everyone in the game so i went and copied it took all the tiles put them in did the same locations as the other map and then saved and loaded the triggers but even though i did that the map always ended in a draw at the beginning of the game please help me out someone i know i sound like a noob but seriously ive been making maps for a long time but this neva happened thx


im a butiful-----> :butterfly
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Old 05-13-2005, 02:51 AM   #2 (permalink)
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OK this is gonna be a dumb question, but do you have 2 teams at a minimum, and if so are they not marked as allies, or nutral? Sometimes it's the dumbest things that stumble me when I make maps.
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Old 05-13-2005, 03:08 AM   #3 (permalink)
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If it's giving everyone a draw at the beginning of the game, it means that everyone is being given a Victory by a trigger when the map starts. Find a trigger that has the Victory action in it and has all its conditions met at the very beginning of the map, and fix the conditions, remove the Victory action, or do whatever you want tso that it no longer gives everyone a Victory at the beginning of the map's start.
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Old 05-13-2005, 06:55 AM   #4 (permalink)
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at least you aint an ass at helping me wit meh maps here is a upload of my copy all redone i re did the tile settings its a complete from scratch copy of lurker AI defence
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File Type: scx new lurker defence AI.scx (85.6 KB, 4 views)
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Old 05-13-2005, 02:49 PM   #5 (permalink)
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I keep my personal and professional attitudes seperate from one another, even though you're the one who spammed me, not the other way around.

You have a Victory trigger under "All Players" which only has the condition "Non-allied victory players command at most 0 buildings." Well, when the game starts, you're allied to everyone except the computer, and the computer has no buildings, so all non-allied victory players have no buildings.

To fix it, either give the computer a building, or remove the trigger completely, assuming it isn't necessary, which is probably the case since it doesn't seem to be doing anything except making the game end the second it starts.
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Old 05-13-2005, 09:38 PM   #6 (permalink)
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but it doesnt say victory it says game ended in a draw
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Old 05-13-2005, 09:40 PM   #7 (permalink)
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If a player gets Victory in the first two minutes of the game, it says it's a Draw.
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Old 05-14-2005, 04:47 PM   #8 (permalink)
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ok i dont know where i screwed up maybe someone can tell me because if anyone has played lurker d they knowwhat is sopposed to happen please help i cant get the go trigger to work like in the original al i did was look at the other copy and then look at mine and i did all the same tile and i imported the trigers so i dont know wtf they do cuz i didnt make them but i also put in all the locations maybe someone can tell me what i didnt do heres the original and compared to mine
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File Type: scx new lurker defence AI.scx (85.6 KB, 3 views)
File Type: scx AI Lurker Defense.scx (142.9 KB, 2 views)
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Old 05-14-2005, 08:21 PM   #9 (permalink)
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Well I noticed the big problem almost immediately. You need to go to Forces and turn off Allied Victory and Random Start Locations for all forces.

Do that, see if it works, and reply as to what's wrong if it doesn't.
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