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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 04-28-2005, 11:03 PM   #1 (permalink)
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Need Help With a Map using x-tra

This my first map using xtra (2.6) and so far i dont have all the triggers in but i pretty much have the maps basics out, well i wanted to show the map to a couple friends, it crashed whenever we pressed start..... i have no idea why, i made sure nothing is running off map, and still nothing...
Is there something wrong with my format? or i can't play the map till i finish triggers? does x-tra require u to go trhough all its modes before going to special mode? can someon please help?

(this map is lotrish kind of map, and is based off off magic the gathering, the oddesy series)

any help would be appreciated, also if u whant to, u can help me out by posting the trigger for spawning at a certain location and the trigger for makeing certain building blow up(die) after a special building is killed thank you all

here is the map i have finished so far if it will help you guys
Attached Files
File Type: scx worlk in progress (MTG).scx (215.2 KB, 1 views)

Last edited by Demon18; 04-28-2005 at 11:07 PM.
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Old 04-29-2005, 12:31 AM   #2 (permalink)
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You can't have any units on the edge of the map.
Example:

If you need any other help, please reply back.

Last edited by Lwek; 04-29-2005 at 12:32 AM. Reason: I have a mind.
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Old 04-29-2005, 01:12 AM   #3 (permalink)
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DUDE!! thank you so much, there were some units still too close to border, i didnt notice some of the stuff was still going over border on top left, so i fixed it.... i can finish the map, thnx again for the help

also if anyone wants to post those triggers for units to spawn at a certain location ever so often or/and the trigg that makes the buildings around a certain building explode when it destroyed (common is lotr style maps)
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Old 04-29-2005, 04:01 AM   #4 (permalink)
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To create a location:
Quote:
Originally Posted by Copyright © 1997 Blizzard Entertainment. All Rights Reserved.
Locations are used to mark and identify specific areas of the map. Players never see locations, since they are used internally by the Trigger system.
In the Layer menu, select Location. You can then click and drag to create a new location. You can click in an open area to create another location or click on an existing location to select it. Click and drag on a location to re-position it, or click and drag on any of the corner or side hotspots at the edges to resize it.

The first location you create will be called “Location 0”. The second will be called “Location 1” and so on. You can rename a location in the Location Properties dialog. There are several ways to open this dialog:

· Double-click on a location.
· Select a location and press [ENTER].
· Select a location and then in the Edit menu, select Properties.
· Select a location, right-click in the main window, and select Properties from the pop-up menu.
For the 1st request:
PLAYERS
-Your Desire.
CONDITIONS
-Always AND/OR your desire.
ACTIONS
-Create quantity unit at 'location' for player.
-Wait for duration millieseconds.(1000 millieseconds = 1 second)
-Preserve trigger.

For the 2nd request:
I have no idea what you're talking about.
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Old 04-29-2005, 04:15 AM   #5 (permalink)
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so you want buildings near other buildings to explode?
such as:

xxxxx
xxoxx
xxxxx

when "o" explodes you want the "x"s to explode?

player: (owner i guess)
conditions: location "o" contains at most '0' 'building'
actions: destroy all 'buildings' at 'location' (in which it covers all the buildings) for player 'owner'
if you just wanted the destroyed building to explode, the buildings always explode when they are destroyed
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Old 04-29-2005, 09:46 PM   #6 (permalink)
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thnx for the help guys
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