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04-09-2005, 09:16 AM
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#1 (permalink)
| BattleForums Addict
Join Date: Dec 2002 Age: 23 Posts: 777
| BattleForums Defense. Alright for a couple weeks, i've been working on a battleforums defense map, the premise is of course, the you, with the help from the BF mods (i.e. heros), work to keep the spammers and hackers from doing damage to BF and what not. I was curious, other than Trojan_Man's lame attempt (yes i can say that, he's my friend) has anyone else attempted such a map?
Now that i got my section cleaned up and stuff in order, i'd like to get working on my map some and if someone had made it, i was curious on how many levels they had, or even if not, how many levels do you guys think i should make?
I'll add more questions/what not as i get to them. group effort yay! |
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04-09-2005, 09:35 AM
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#2 (permalink)
| BattleForums Senior Member
Join Date: Jan 2005 Location: near Watertown, NY Age: 23 Posts: 2,985
| I know Cort showed me a version a while ago which I *believe* he was working on. You'd have to ask him about it though 
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04-10-2005, 08:48 AM
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#3 (permalink)
| BattleForums Addict
Join Date: Aug 2002 Location: The Swiming Pools Age: 20 Posts: 834
| well in the warcraft section we have been trying to make Bf themed maps for a while now and so far the hero line war is the only one that has actully mad it to umm production shall we say
as for starcraft i have not heard any one talk about a SC BF map
__________________ I Will Rise from the Depths and be HEARD! |
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04-10-2005, 12:12 PM
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#4 (permalink)
| Grumpy Old Grandpa
Join Date: Dec 2002 Location: Portugal Age: 23 Posts: 9,990
| Akule made a BF related golem map. Ranzogaga made a BF related madness map. coRt started Project Sampo, but gave up on it. |
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04-10-2005, 02:55 PM
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#5 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| I need to make a BF map. It'll probably be a search and destroy map.:ufo |
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04-10-2005, 06:26 PM
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#6 (permalink)
| BattleForums Addict
Join Date: Dec 2002 Age: 23 Posts: 777
| Alright. OSo i'll just keep plugging away at it |
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04-10-2005, 11:00 PM
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#7 (permalink)
| Respected Member
Join Date: Jan 2004 Age: 19 Posts: 9,690
| Quote: |
Originally Posted by -Louis- Alright. OSo i'll just keep plugging away at it | make sure im iin it, and make me Duran zerg form.
__________________ Jenny for BF admin '08
__________________________________________________ Last edited by TrongaMonga: 06-20-2005 at 02:41 PM. Reason: Trongamination is an incurable plague, I'm afraid |
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04-13-2005, 01:15 AM
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#8 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,878
| alots of ppl gave up on it even me 
any way trojan is getting his map back up
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04-15-2005, 04:12 PM
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#9 (permalink)
| ツ
Join Date: Jul 2004 Location: Palmdale Age: 21 Posts: 13,276
| Renzokuken's madness map was a little imbalanced if I remember correctly. VizjereiMage and someone else, whoever was ranged totally owned everyone else like a blackman destined to get more weed. It was sad, then he balanced it. Arguably, it was one of the only madness/mass and attack maps that was fairly balanced that I've ever played. Most of the other ones we're really stupid, crappy, or unfun to play. |
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04-15-2005, 04:24 PM
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#10 (permalink)
| -=[ Retired BF Adměn ]=-
Join Date: Sep 2002 Location: Richmond, VA Age: 25 Posts: 3,527
| Iknad was undefeatable on the latest version Renz had and it was super buggy.
One of these days I might get back around to that map. I really liked the concept I had going, and I've always wanted to make a playable RPG. The biggest problem I ran into was enemy units getting too weak as people upgraded (I could always limit main base's upgrade level), and a way for the heros getting out of the base as it was constantly under assault by spammers/hackers/warez posters.
__________________ NO U |
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04-16-2005, 03:01 AM
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#11 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| coRtALoS, if you haven't finished the map come summer time, you can give it to me and I can work on it.:ufo |
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