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Originally Posted by Snagg I remember there was an RPG way back and it was like 256x256 RPG and was something like Dragon something. And there were so many triggers in that map and it took like 15 minuetes to download. Now that was effort. |
I made a 256x256 before that had so many triggers, I ran out of locations and 'create with property' actions. I had to make even more triggers to circumvent that. On top of that, it had a small sound file attached. It still didn't take 15 minutes to dl cable-to-cable. Either that map had a decent sound file attached, or one of you had dial-up. Not to say that the map wasn't good, it probably was or you wouldn't have said so, I was just being technical on the rest
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Originally Posted by Darkmatter Mines still better, shes pretty!  |
She's always pretty dumbass

Mine ownz you.
I never said it didn't take those things. I was just saying that you might think a map didn't have a lot of time spent on it, when really it did, and the map maker just wasn't skilled enough to troubleshoot it properly and fix the bugs, or lacked the capacity to make it of any higher quality. Lack of time put into a map and lack of map making skill tend to look awfully similar

I just thought I should mention it. Of course, on top of all the things I listed, it also takes a great deal of time. I'd never say otherwise
