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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 03-09-2005, 05:34 PM   #21 (permalink)
 
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I lagged out. I was winning too, but let's not get into that. Evolves can go to unit max on the map and it wouldn't lag anyone out unless they had 56K. The only problem is when you mass someone, only 5 or so units fire from each side, due to lag. Ironically though, units that spawn from your science vessals after you and your foes kill eachother at a tedious rate, will actually attack as though lag never happened.
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Old 03-09-2005, 06:01 PM   #22 (permalink)
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There's a reason I started massing and stopped attacking when you started lagging out. And my awesome strategy won me the game
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Old 03-11-2005, 02:41 AM   #23 (permalink)
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hemls deep woot!!!!!
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Old 04-09-2006, 07:57 PM   #24 (permalink)
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Where can I find the map, RE: Raccoon City?
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Old 05-01-2006, 11:16 PM   #25 (permalink)
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My favorite UMS map has gotta b either family guy or imposiblee scenarios
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Old 09-19-2006, 07:06 PM   #26 (permalink)
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Yea impossible scen are good maps..

Generally I prefer anything I can play VS another human, or teams of humans.. comps are too easy. Some examples are;

Golems
Evolves
Kerrigans Demise
Team Micro Arena
Hemls Deep

those are good shit

X
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Old 10-20-2006, 09:46 AM   #27 (permalink)
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Evolves
Zelda
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Old 11-20-2007, 08:02 PM   #28 (permalink)
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Zone Control for sure, also I'm a bit bias on this one, but Diplomacy.
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