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BattleForums.com Forums > Major Games > Starcraft > Starcraft Maps and Modifications

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Old 04-01-2004, 10:12 PM   #1 (permalink)
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Damn Map Stealers!!!

OMG! I JUST MADE A MAP!!!!!!!!!
and sum1 stole it already!
FRIKEN @$$H0LES WITH UNPROTECTERS!!!!!!!!!!!!!!!!!!
cant friken make thier own map!
FRIKEN MR_Potato!!!!!!!!\
If u go to this site i wanan tell u one thing
GET A LIFE
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Old 04-01-2004, 11:00 PM   #2 (permalink)
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What did you protect your map with?
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Old 04-02-2004, 01:27 AM   #3 (permalink)
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Well, if you don't want people to steal your map, don't distribute it.
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Old 04-02-2004, 01:28 AM   #4 (permalink)
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Then whats the point of making a map in the first place? You should make a map, then be smart by protecting it with the most secure protector.
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Old 04-02-2004, 01:33 AM   #5 (permalink)
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The point of making one is to entertain people. I don't bother protecting most of my maps because 1: they're mostly crap and 2: people can bypass all the protection methods currently known. Why even bother? Some people could probably learn a few tricks from looking at my godawful triggers, then maybe there wouldn't be so many morons on b.net. Maybe some people make maps for recognition and such, but I don't. I, like most people, like to have fun.



Wow, that rant sucked.
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Old 04-02-2004, 01:45 AM   #6 (permalink)
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oH. So what you meant to say was that "Well, dont distribute your map if you expect that people wont steal it."

Actually, PROEdit is a pretty good protector that I use.. it can be broken, but only manually (And very few people can do this). SCU does not have the capability to unprotect PROEdit.

If you used GUEdit to protect your map, then yea, Im not surprised.
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Old 04-02-2004, 02:06 AM   #7 (permalink)
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Don't distribute your map. I'd only play an awesome map - that i made - with friends. Mainly from BF.
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Old 04-02-2004, 06:20 PM   #8 (permalink)
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Maybe u could try starforge they would have 2 make ur sc name then type ur e-mail address
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Old 04-02-2004, 11:22 PM   #9 (permalink)
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starforge = bug
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Old 04-03-2004, 03:13 AM   #10 (permalink)
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Yea.. Starforge's protector is a bit.. defunct, lol. I strongly urge you to use PROEdit, its the best protector (Other than manual protection).
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Old 04-03-2004, 08:09 PM   #11 (permalink)
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Quote:
Originally posted by exobyte
The point of making one is to entertain people. I don't bother protecting most of my maps because 1: they're mostly crap and 2: people can bypass all the protection methods currently known. Why even bother? Some people could probably learn a few tricks from looking at my godawful triggers, then maybe there wouldn't be so many morons on b.net. Maybe some people make maps for recognition and such, but I don't. I, like most people, like to have fun.



Wow, that rant sucked.
I agree, map protection is just dumb. I mean if the point is to entertain people, why release it in the first place? If you don't protect it, it only adds to its popularity... Yeah you do hard work, but it's for ENTERTAINING people, if it was for money I would agree, but if it's free well... it's free! The only reason I would protect maps is because it compresses the map size so it's faster to download... And if your thinking about the people who steal maps... do you really think you will be famous? So what if a handful of people know you made a map, do you really think after a week they will play it? Move on people... You have to realize 99% of bnet AREN'T total ****heads... maybe most, but some people aren't.
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Old 04-03-2004, 08:40 PM   #12 (permalink)
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I actually think leaving your map unprotected gets you more "fame" than having it protected. People open it, look at the confusing triggers, but then later on gets it. They will remember you for creating such a fun map with such confusing triggers.[speaking from experience]
I don't want to be famous throughout Battle.net by SC addicts... That's a freaky fame to be known for.
But I also disagree with people going into maps, then saving it under their credit without giving any credit to anyone else...
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Old 04-03-2004, 11:25 PM   #13 (permalink)
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well i think dats true
cause if i sumit it here then u ppl will know dat i made the map
and so will other ppl in my realm. + People will get to know the trigger so many ppl will play it and say THIS IS BULLSH1T JUST BULLSh1T
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Old 04-04-2004, 10:39 AM   #14 (permalink)
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well....i use a little known protector called maplock1.?.im sure it has a backdoor on it because of the person that made it but i dont really care.proedit is very nice to use.i hear there is a new one out there now by togi.

i would only test by myself or with trusted ppl.

annddd i usually protect my maps cause i dont need newbs stealing them. if you want to learn the triggers ask for the map. thats how a learned... i knew little about triggers and got some help.eventually the guy gave me one of his maps to look at
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Old 04-04-2004, 01:11 PM   #15 (permalink)
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It is true If u look at some good map u will notice it is very good and some are not protected but then again movie maps are funny then theres Tux's "KILL ME" map that is basicly godly
then again good maps are hard to come by
(kid of strieded off the subject there but anyway....)
Just get a good map protector or find the newb that stole your map and in evry map make a joke on how much u hate people that steal your maps(then again it might lead to more stealing of maps) but anyway its funny to watch movies
(ok im doen wasting your time now)


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Old 04-06-2004, 09:43 PM   #16 (permalink)
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Alright, first off when you unprotect a map, you cant get the triggers, accept in a seperate text file which puts them in jass code. Second, thats total bs, about you only being famous for one week. I know you guyz specialize in dumb maps that took you an hour to make, but when you spend 20 hours+ on a map, you want recognition. Ex. TheCorporal and Undeadbudgies map ff open 4.0& 4.1 has at least 2 games going when you logged into bnet. Also, Waugriff is very well known. Rpgs, are adicting, take a long ass time to make, and i dont want some jackass noob stealing my work that i worked so hard to make, so therefore i protect it.
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Old 04-06-2004, 11:26 PM   #17 (permalink)
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I completly agree. Map protecting is dumb, but so is stealing maps. So if you make a great map, post it on YOUr website under YOUR name and you play the map with YOUR name on it more then mr_photato, then the stolen map will never get out! So don't worry.
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Old 04-08-2004, 06:31 PM   #18 (permalink)
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ahh no!
i double posted! clicked quote instead of other!
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Last edited by KOolicaNe; 04-08-2004 at 06:55 PM.
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Old 04-08-2004, 06:54 PM   #19 (permalink)
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oops nvrmind wrong post :\ delete plz
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Old 04-09-2004, 10:09 PM   #20 (permalink)
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Last time I checked the point of playing starcraft is initially to "HAVE FUN" just like a game... why? Cause starcraft is a game, not a life. When you make a map think about what your doing... are you making the map for simply the fact of you can get "FAME" or are you making it to broaden the starcraft community by supplying ideas, thoughts, helping other people, and making it all together a better experience for every player. If you chose fame I dont think you should be playing starcraft in the first place. I'm sure most people here like to 'Mess' or 'Fiddle' with other peoples triggers and learn on a first-hand experience on how to make maps and tweak with things. I personnaly have had count-less popular maps stolen from me with no credit for me. However, I dont care. What I do care thou is that they protected it, I left the maps unprotected to help teach other players how to create maps with a large variety of comments to supply information on what does what. I'd rather have a better gaming experience rather than have " FAME " cause I know personnally that I did... sure its a great feeling when you brag and say you made a map but c'mon, the people that brag are map stealers and probley know very little, if they want to steal the map let them, they are going to remain incompetent.

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Alright, first off when you unprotect a map, you cant get the triggers, accept in a seperate text file which puts them in jass code. Second, thats total bs, about you only being famous for one week. I know you guyz specialize in dumb maps that took you an hour to make, but when you spend 20 hours+ on a map, you want recognition. Ex. TheCorporal and Undeadbudgies map ff open 4.0& 4.1 has at least 2 games going when you logged into bnet. Also, Waugriff is very well known. Rpgs, are adicting, take a long ass time to make, and i dont want some jackass noob stealing my work that i worked so hard to make, so therefore i protect it.
Alright mr. smartass, know what you're talking about before you talk... that varys on what kind of protection the person used to protect, most protection methods are weak and are easy to bypass either by running a program like a scriptkiddy or hex'ing it yourself. I especially like your usage in the word " noob " and " you guys are dumb " shows you're really bright there. Look, good for you if you protect your map have fun... but who would play a map from a guy who can't even spell half way decent anyway...
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