| The only difference between the proedit protection and others (guedit, scm toolkit) is that it deletes some data in the UNIT section (systematically, of course), and the only way to get the map working from that is to fill in the lost data with 0's. This corrupts some units, but you'll be able to edit everything else.
It also changes the values in the MRGN and the THG2 sections, adds an ending header, and adds two more strings.
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