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02-28-2004, 12:37 PM
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#1 (permalink)
| BattleForums Member
Join Date: Aug 2003 Location: Ottawa, Ontario, Canada Posts: 408
| Square Terrain? I had a question out of curiosity. When you try to edit terrain in protected maps, the terrain comes out isometrical, but is surrounded by square terrain, which overlays the map. Here is what I'm talking about. Is it that some part of the map is damaged by the protection used, so it cant be edited? |
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02-28-2004, 01:03 PM
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#2 (permalink)
| BattleForums Member
Join Date: Aug 2003 Location: Ottawa, Ontario, Canada Posts: 408
| Sorry for the double. Cant attach in the edit. It's a rar cause its 2.3mb. |
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02-28-2004, 01:04 PM
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#3 (permalink)
| BattleForums Member
Join Date: Aug 2003 Location: Ottawa, Ontario, Canada Posts: 408
| K i cant post it a s a compressed cause its still too large. But does anyone get what im trying to say? |
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03-01-2004, 04:10 AM
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#4 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| Can't help you hear. I honor the author's wish of protection. |
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03-01-2004, 05:02 AM
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#5 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| I don't know, that's a tough one. It is kinda bad to go messing through other peoples's work though... -Matrix-
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03-01-2004, 08:16 PM
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#6 (permalink)
| BattleForums Member
Join Date: Aug 2003 Location: Ottawa, Ontario, Canada Posts: 408
| Holy sheesh this is a question of curiosity. This is happening to my Helm's Deep map! |
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03-01-2004, 09:05 PM
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#7 (permalink)
| BattleForums Newbie
Join Date: Mar 2004 Posts: 10
| It seems to me that the only thing you could do is unprotect the map first, then try to edit it.
The protection deletes the ISOM section. It also depends on the protection. What is it that you used to protect your map?
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03-01-2004, 09:37 PM
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#8 (permalink)
| BattleForums Member
Join Date: Aug 2003 Location: Ottawa, Ontario, Canada Posts: 408
| i never used protection on it. what happened was, i took a helms deep map (unprotected) .when i started editing, it was the normal diamond terrain, but then after it went to what i described above.
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03-01-2004, 09:52 PM
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#9 (permalink)
| BattleForums Member
Join Date: Jul 2003 Age: 23 Posts: 342
| It is the same effect. The unprotector replaces the ISOM section with a solid terrain type instead of 0s. Staredit's isometric routine recurses down to that solid type and stops - which is why you get the block effect. If it had replaced it with 0s, it would be as if your map had been ISOMed.
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