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11-17-2003, 03:40 PM
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#1 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| Map Making Questions Hey everyone I need help making up a large list of mapmaking questions to determine if a person is export or not. The questions need to be Multiple choice and with only one correct answer. The difficulty should vary from newb questions all the way though export.
Try no to make them Extremely newbish ie: What is a location?
Questions should be in this format. With 4 answers and 1 correct one
How many horizontal lines of text can be displayed at once during the game.?
A) 10
B) 11
C) 12
D) 14
Correct Answer = B |
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11-17-2003, 05:51 PM
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#2 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Age: 19 Posts: 3,088
| How many milliseconds is in 1 second?
A. 1,000,000
B. 10,00,000
C. 1,000
D. 100
Answer = C
__________________ Quote: | Sgt. Slice: Darkmatter your still a no-lifer so stop acting like your cool.
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11-17-2003, 06:18 PM
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#3 (permalink)
| BattleForums Addict
Join Date: Jun 2003 Location: I have left, And started a new account...You'll know when it's me :D Posts: 850
| How many locations are you allowed to place with starcraft campaign editor?
A. 100
B. 64
C. 552
D. 255
Correct Answer : D |
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11-17-2003, 08:50 PM
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#4 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 18 Posts: 4,494
| How many actions "Create unit with properties" can you have in one map? 1. 64
2. 60
3. 5 million
4. I konw it but I ain't telling the answer
What evil, super, insane power does Player 13 have?
A. Nothing
B. Fire C. Make your screen black
D. Things
E. Make your screen white
F. Things that people don't approve
What does the "MM" in MM-Heimdal stand for?
I have no idea.
Damn Homework, cya |
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11-17-2003, 08:52 PM
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#5 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| How much units can be placed on a map?
A. 4,012
B. 1,650
C. 1,250
D. 8,256
Correct Answer: B. -Matrix-
__________________ -Matriculated- -Matriculated- |
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11-17-2003, 09:54 PM
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#6 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| To protect a map you may use ___
A). SCM Draft 1.0
B). SC-Xtra 2.6
C) GUedit
D) ISOM
Correct Answer: C |
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11-17-2003, 10:02 PM
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#7 (permalink)
| BattleForums Junior Member
Join Date: Jan 2003 Age: 20 Posts: 66
| Quote: Originally posted by PiNk PeOn How many locations are you allowed to place with starcraft campaign editor?
A. 100
B. 64
C. 552
D. 255
Correct Answer : D | The correct answer would be 265, including location number 0. |
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11-17-2003, 10:04 PM
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#8 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 18 Posts: 4,494
| It's from 0-254, that would equal 255 right? |
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11-17-2003, 10:14 PM
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#9 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Age: 19 Posts: 3,088
| Then where would the extra 10 come from?
__________________ Quote: | Sgt. Slice: Darkmatter your still a no-lifer so stop acting like your cool.
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11-17-2003, 10:18 PM
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#10 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Age: 19 Posts: 3,088
| Excuse double post Quote: Originally posted by FakeNameHere Then where would the extra 10 come from? | Vangaurd is wrong, check the attachment |
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11-17-2003, 10:23 PM
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#11 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| [Problem solved...?]
What is the fifth player color?
A. Orange
B. White
C. Red
D. Yellow
Correct Answer: A -Matrix-
__________________ -Matriculated- -Matriculated- |
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11-18-2003, 08:33 AM
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#12 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| It should be 256 but "anywhere" is also a locaiton but itsn't counted standardly. If you create max locations with the default names the last one you create is Location 254. One for 0 and One for anywhere. This is why for the question I included the numbers. (64,100,255,256)
I already came up with that question about the locations. Also if I'm going to be technical I can't use -Mathix-'s last question because the way it is worded it could easly be confused with color number (ie GUedit). Player 5's default color is orange but Color number 5 is Brown. Thanks people keep the questions comming
Edit: Error changed.
Last edited by Bolt Head; 11-18-2003 at 12:03 PM.
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11-18-2003, 09:04 AM
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#13 (permalink)
| BattleForums Junior Member
Join Date: Jan 2003 Age: 20 Posts: 66
| I meant 256, that was a typo there.  |
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11-18-2003, 11:21 AM
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#14 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| Dude Bolt, lol I think you have your numbers mixed up. Another thread says that 2 is teal, meaning 5 would be brown. Where here you have 5 as purple. Is that what you mean? Here... I'll word it better.
In map making, what color does player 5 have? (not hex)
A. Orange
B. White
C. Red
D. Yellow
Correct Answer: A
There, did I get it right that time? -Matrix-
__________________ -Matriculated- -Matriculated- |
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11-18-2003, 12:06 PM
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#15 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| LOL matrix I'll will proboly reword alot of the questions for the ones i use. Anyways I ended up subtracting 1 from the numbers above instead of adding thats why I said purple. You are correct about that.
I wrote that just after I woke up lol only if fake was here to say "Bolt is SO wrong" you missed your chance Fakenamehere
PS I know what you intended to type vangaurd
Last edited by Bolt Head; 11-19-2003 at 09:05 AM.
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11-18-2003, 07:14 PM
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#16 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 18 Posts: 4,494
| Would this just be a quiz you take from like notepad or something?
or are you making a program where you can take the quiz and see how much you got right.?
Hard question to be done in words:
How many squares are eliminated preventing you from placing units there in a map size of: X by Any#
where x is the width of the map(width=<----->)
Answer without the multiply choices: s = 10 + X
(Size of map equals ten plus width of map)
The bottom part of the map doesn't allow you to place units or create em(you can have locations and doodads) because when you play SC, the "thing" is at the bottom of your screen forever and will not allow you to look down there therefor on Staredit, it doesn't let you place units there. |
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11-19-2003, 12:48 AM
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#17 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Location: Here! Posts: 237
| Heres a (sorta) ez one:
Which flies fastest?
A.) Overlord (with upgrades)
B.) Carrier
C.) Science Vessel D.) Valkyrie
__________________ |
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11-19-2003, 01:08 AM
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#18 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 63 Posts: 1,947
| A rectangle of terrain composed of 1x1 squares is to be constructed such that the its perimeter is 92 times the distance of a side of a square. What are the optimal dimensions of the rectangle for the greatest area? I like this question because I like smart people.
Answer: 23 x 23 squares
The possible dimensions of a map file are always related:
A) by a common integer algorithm
B) by powers of 2
C) by a ratio of 1:1
D) nothing
Answer: D (92 is not a power of 2)
Switches are:
A) instant
B) very slow
C) very complicated
D) the devil, according to Bolt
Answer: D :rollie
Marine stands for:
A) My ass rides in navy equipment
B) My ass rides in navy equipment
C) My ass rides in navy equipment
D) My ass rides in navy equipment
Answer: B
Hyper checks can be created:
A) By using switches
B) By using waits
C) By using any true condition
D) All of the above
Answer: D
GUEdit was written in:
A) C++
B) Java
C) Linux
D) ASCII
Answer: B
ISO info was first introduced:
A) In the program ISOM
B) In replays
C) In the StarEdit debugger
D) In the .chk file format
Answer: C
Player 256:
A) Can be placed in default StarEdit
B) Can be placed in any third party editor
C) Can only be placed in StarForge
D) Doesn't exist
Answer: A
Enabling an action in a trigger and reversing it immediately in the next checked trigger will:
A) Leave no sign of the original action
B) Still exhibit the original action
C) Exhibit the original action but quickly reversed
D) Crash SC
Answer: C
I like the idea of a test, but you simply can't test skill.
(Mathrix is matrix??)
__________________ And yet, there remains time to create,  to create, and escape. Melancholia [ Anger ] Jealousy |
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11-19-2003, 02:00 AM
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#19 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Location: Here! Posts: 237
| Icky icky math. Icky! We hates it! We hates it forever! We. Hates. It. Forever!!!
Thats like pre-algebra level tho, so  .
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11-19-2003, 09:06 AM
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#20 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| No macman it was a typo thanks.
Last edited by Bolt Head; 11-19-2003 at 09:12 AM.
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