| Its pretty good, I think you should make your terrain more appealing, like more space after the first level. Consider the terrain for bounds a form of art.
On Level 6 (the one with the tanks and ghost) The explotion is larger than the kill area. Unless your trying to confuse the player this way I would suggest you not do that.
The level right after that, I died on but and I belive that my unit started to run in a jig jag pattern. This is caused by the terrian heights.
Also the largest problem I think is the fact you don't have a defeat trigger. Why not?
Anyways good first map, good luck one your 2nd map. |