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10-21-2003, 01:55 AM
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#1 (permalink)
| BattleForums Newbie
Join Date: Nov 2002 Posts: 9
| How do you create evolve matches I was playing on my friends computer and he showed me evolve matches. How do you create them.
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10-21-2003, 06:29 PM
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#2 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: Phoenix, AZ Posts: 1,200
| Using triggers, but here's the jist:
Create a location where you want the units to appear. Call it: Player 1 Units
Create a trigger to set switches 2-10, and clear switch 1
new trigger:
conditions: switch 1 is set
actions: create 1 Level 1 unit a player 1 units
preserve trigger
wait xxx miliseconds
another trigger like that all the way up to level 10 (or however many levels there are).
Conditions: Player 1 accumalates at least X kills
Actions: Clear switch 1
set switch 2
DO NOT PRESERVE
hopefully you can understand that, if not, look at the elvolves map triggers |
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10-24-2003, 11:46 AM
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#3 (permalink)
| BattleForums Member
Join Date: Sep 2003 Location: U.S. > Texas Posts: 385
| Sounds like a topic for Use Map Settings to me! ;p
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10-24-2003, 04:38 PM
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#4 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| You're probably going have to post the map in order for me to comprehend what you are saying. |
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10-24-2003, 09:42 PM
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#5 (permalink)
| BattleForums Addict
Join Date: Jun 2003 Location: permantly fused to the PS2 Posts: 564
| hes asking the triggers
well theres also the move location trigger...that helps too!
__________________ <font color = blue><glow = red>Final Fantasy 8,9,10,x-2 + Dynasty Warriors 4 + NBA Live 2004 = no more Starcraft</font></glow> |
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10-24-2003, 10:05 PM
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#6 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| Quote: Originally posted by (V)aster)V(ind hes asking the triggers
well theres also the move location trigger...that helps too! | Yeah, and I'm asking for the map. I wouldn't know the triggers unless I knew the map.
The guy hasn't come back yet.... |
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10-25-2003, 02:38 AM
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#7 (permalink)
| BattleForums Addict
Join Date: Jun 2003 Location: permantly fused to the PS2 Posts: 564
| you know where u bring the sci vessel around and units are created underneath it...
__________________ <font color = blue><glow = red>Final Fantasy 8,9,10,x-2 + Dynasty Warriors 4 + NBA Live 2004 = no more Starcraft</font></glow> |
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10-25-2003, 03:28 AM
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#8 (permalink)
| BattleForums Member
Join Date: May 2003 Age: 19 Posts: 457
| switches? I personally only use switches when I need to :P
anyways, location usually follows a unit, but:
conditions: kills (or score) atleast x
kills (or score) at max y
actions: create unit at location
next trigger
conditions: kills(or score) at least y+1
kills (or kills score) at max z
simple trigger, really.. figure things out, people, like I did |
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10-25-2003, 03:42 AM
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#9 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Age: 19 Posts: 4,494
| You forgot about:
CONDITIONS
-Always
ACTIONS
-Center location labeled "Science Vessel - Player 1" On "Science Vessel" at "Anywhere" owned by "Player 1".
Preserve Trigger |
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10-25-2003, 07:30 PM
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#10 (permalink)
| BattleForums Junior Member
Join Date: Sep 2003 Location: Prob at my comp playin SC Age: 21 Posts: 187
| Or you can put that into the create units trigger, that way the location would be centered perfectly right at the time they were made.
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