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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 08-17-2003, 12:26 AM   #1 (permalink)
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Bound Triggers

I'm having trouble with some of my bound triggers. I know that most bounds use hyper triggers (triggers that are just: wait 0 miliseconds). I wasn't using any, and part of my map was going to slow. Then I added some, and some of the things go way to fast. Do you just added the wait to one obstable's trigger, or a seperate trigger? I have attached the map.

Look at the 4th and 5th obstables.
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File Type: scx monkey bound.scx (33.4 KB, 9 views)
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Old 08-17-2003, 06:09 AM   #2 (permalink)
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No. Bounds are getting painfully overdone nowdays, so if you're really determined to make one then try to figure it out for yourself!
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Old 08-17-2003, 06:33 AM   #3 (permalink)
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if you put the hyper trigger on (wait 0 ms) make sure it is for a different player besides the player that owns the obstacles

if you need fastest just make ur wait times slower
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Old 08-17-2003, 05:46 PM   #4 (permalink)
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Please help me, pretty much everything is working except for the fifth challenge, here is the newer version of the map!
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File Type: scx monkey bound.scx (33.4 KB, 4 views)
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Old 08-17-2003, 11:55 PM   #5 (permalink)
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Well I think I fixed the problem but Just to let you know there already is a Monkey Bound so you might want to change the name... Im serious you want every bound to have a different name. Here it is!

-The_Matrix_Reloaded
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Old 08-18-2003, 12:56 AM   #6 (permalink)
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Im going to name my bound "Nobody Take This Name Bound"
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Old 08-18-2003, 05:48 AM   #7 (permalink)
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Lol! Are you sure that's going to fit as a name?

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Old 08-18-2003, 06:15 AM   #8 (permalink)
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Umm the triggers in the game are the same, and sometimes it goes really fast on the fourth , and sometimes it goes how i want it to.

Also the fifth one still goes really slow.
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Old 08-18-2003, 07:07 AM   #9 (permalink)
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I think I finally got it to work try it out from the beginning though.

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