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08-17-2003, 12:26 AM
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#1 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: Phoenix, AZ Posts: 1,200
| Bound Triggers I'm having trouble with some of my bound triggers. I know that most bounds use hyper triggers (triggers that are just: wait 0 miliseconds). I wasn't using any, and part of my map was going to slow. Then I added some, and some of the things go way to fast. Do you just added the wait to one obstable's trigger, or a seperate trigger? I have attached the map.
Look at the 4th and 5th obstables. |
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08-17-2003, 06:09 AM
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#2 (permalink)
| BattleForums Junior Member
Join Date: Aug 2003 Location: Here! Posts: 237
| No. Bounds are getting painfully overdone nowdays, so if you're really determined to make one then try to figure it out for yourself!
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08-17-2003, 06:33 AM
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#3 (permalink)
| BattleForums Junior Member
Join Date: Jun 2003 Location: California Age: 18 Posts: 146
| if you put the hyper trigger on (wait 0 ms) make sure it is for a different player besides the player that owns the obstacles
if you need fastest just make ur wait times slower
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08-17-2003, 05:46 PM
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#4 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: Phoenix, AZ Posts: 1,200
| Please help me, pretty much everything is working except for the fifth challenge, here is the newer version of the map! |
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08-17-2003, 11:55 PM
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#5 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| Well I think I fixed the problem but Just to let you know there already is a Monkey Bound so you might want to change the name... Im serious you want every bound to have a different name. Here it is!
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08-18-2003, 12:56 AM
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#6 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Posts: 1,194
| Im going to name my bound "Nobody Take This Name Bound" |
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08-18-2003, 05:48 AM
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#7 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| Lol! Are you sure that's going to fit as a name?
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08-18-2003, 06:15 AM
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#8 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Location: Phoenix, AZ Posts: 1,200
| Umm the triggers in the game are the same, and sometimes it goes really fast on the fourth , and sometimes it goes how i want it to.
Also the fifth one still goes really slow. |
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08-18-2003, 07:07 AM
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#9 (permalink)
| R{S}T
Join Date: May 2003 Location: O <-- LOOK A CIRCLE =O Age: 28 Posts: 3,099
| I think I finally got it to work try it out from the beginning though.
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