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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 06-11-2003, 08:03 PM   #1 (permalink)
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Text Triggers

I need text triggers, i use to have a program but i thought it was useless so i deleted it. Thanks in advance :unlucky
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Old 06-11-2003, 09:41 PM   #2 (permalink)
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text triggers?

what do you mean?
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Old 06-12-2003, 11:06 PM   #3 (permalink)
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like instead of going through all of the lists you can just like copy and paste trigs i forgot program name
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Old 06-13-2003, 06:37 PM   #4 (permalink)
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copy and paist triggers that would be slower. when scrolling though the list use your keyboard too.
For example when you want to preserve a trigger click the new trigger action button , then press R ^ Enter
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Old 06-13-2003, 08:17 PM   #5 (permalink)
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Hey if you want to create massive ammounts of triggers relating to kills for money, download this program.
Attached Files
File Type: zip sctrigger.zip (38.0 KB, 9 views)
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Old 06-14-2003, 04:04 AM   #6 (permalink)
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i hate that program lol
its ok though i guess

Last edited by Bolt Head; 06-14-2003 at 04:08 AM.
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Old 06-14-2003, 05:03 AM   #7 (permalink)
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I like it but the only thing I hate about is that:

For example when you kill 25 units, You can only get minerals, gas, or turn on a switch. I wanted that program to: create a civilian at a certain place after you have killed 25 units.
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Old 06-14-2003, 07:21 AM   #8 (permalink)
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You use that switch to create a civion
Switch 1 is set

Clear Switch 1 create one civ , its in the readme
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Old 06-16-2003, 03:05 PM   #9 (permalink)
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uh? sorry but it's a bit hard.What's in the 2nd box, the one that u write in, what do we write in it?
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Old 06-16-2003, 06:48 PM   #10 (permalink)
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For SCtrigger:

first box is how far apart do you want the trigger to fire.( every "25" kills you want to have 1 mineral

Second Box is when do you want the triggers to stop. (Stop creating triggers at 5000 kills)

Thrid box refers the all the units at the right. ( "229" any units)

Bolt head - wouldn't I have to do that for each human player. Switch one would be for player 1 switch two for player 2 etc. I don't want to do that. For example in Zergling Blood - If switch one was set, it would create a civ for every human player.
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Old 06-16-2003, 06:50 PM   #11 (permalink)
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Quote:
Originally posted by Master Virus
For SCtrigger:

first box is how far apart do you want the trigger to fire.( every "25" kills you want to have 1 mineral

Second Box is when do you want the triggers to stop. (Stop creating triggers at 5000 kills)

Thrid box refers the all the units at the right. ( "229" any units)

Bolt head - wouldn't I have to do that for each human player. Switch one would be for player 1 switch two for player 2 etc. I don't want to do that. For example in Zergling Blood - If switch one was set, it would create a civ for every human player.
N e ways I don't want to turn this into a huge War. I don't make madness maps any ways. But this cold be useful for RPGs.
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