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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 04-10-2006, 07:45 AM   #1 (permalink)
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WHERES WALDO UMS - REQUEST

WILL SOMEONE MAKE ME A WHERES WALDO UMS WHERE PLAYERS GET TO SEARCH FOR WALDO IT WILL TAKE BNET BY STORM

IM TOTALLY BEING SERIOUS PLEASE MAKE ONE PLEASE
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Old 04-10-2006, 10:36 PM   #2 (permalink)
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LIEK TEH WTF HERE IS T3H MAP FRMO LIEK 4 YAERZ AG0!!11111

Take your pick;
Where's Waldo map 1 (~200kb)
Where's Waldo map 2 (~40kb)
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Old 04-10-2006, 11:58 PM   #3 (permalink)
lol just as planned
 
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not teh new ones ur a ghsot and u have to walk arounds
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Old 04-11-2006, 01:07 AM   #4 (permalink)
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THOSE ARENT EXACTLY WHAT IM LOOKING FOR

I WANT A MAP THATS TOTALLY FILLED WITH CIVILIANS AND A CIVI NAMED WALDO SPAWNS IN A RANDOM PLACE AND THEN EACH PLAYER HAS A SCOUT OR SOMETHING AND WHEN THEY FIND WALDO THEY HAVE TO KILL HIM AND WHEN THE KILL HIM THEY WIN
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Old 04-11-2006, 09:14 PM   #5 (permalink)
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Here's a novel concept: Instead of begging for some random person to make the map, try making it yourself.

And the capitals . . . all the capitals . . . euthanize some of them, please . . .
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Old 04-12-2006, 12:26 AM   #6 (permalink)
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I DONT KNOW HOW TO MAKE MAPS SO...

GET THIS: IM POSTING A REQUEST FOR IT IN A MAP MAKING FORUM. NOVEL CONCEPT, EH? OR WOULD A BETTER CONCEPT BE FOR EVERYONE IN THE WORLD TO SPECIALIZE IN EVERYTHING SO THEY NEVER NEED TO ASK FOR HELP?
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Old 04-12-2006, 12:35 AM   #7 (permalink)
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COME BACK TO D2 U TRAITOR!
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Old 04-12-2006, 06:17 AM   #8 (permalink)
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Perhaps you misinterpreted my advice for snobbishness. Let me clarify:

I said perhaps you should try making it yourself because in all likeliness, no one is going to make your map just because you want them to -- unless, of course, you happen to be good friends with them. Sorry if I seemed kind of callous before, but I simply meant that you're probably just wasting your time. People who ask for artists or writers to paint a certain kind of picture or write a certain poem are usually ignored or scoffed at, unless they are properly compensated in return.

StarEdit and other third-party editors aren't that difficult to learn -- you could probably do it in an afternoon, and there are tutorials floating around everywhere -- so if you want the map made, you're probably going to have to do it yourself.
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Old 04-12-2006, 07:44 AM   #9 (permalink)
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Quote:
Perhaps you misinterpreted my advice for snobbishness.
AND YOU MISTOOK MY CAPITALS FOR STUPIDITY OF SOMETHING. I'LL SAY WE'RE EVEN.
Quote:
I said perhaps you should try making it yourself because in all likeliness, no one is going to make your map just because you want them to -- unless, of course, you happen to be good friends with them.
WANNA BE MY GOOD FRIEND?
A LITTLE ABOUT MYSELF:
- I PLAY BW ON USEAST.
- I LIKE TO WATCH MOVIES AND HANG OUT WITH GOOD FRIENDS
- I WANT A WHERES WALDO UMS

IT COULD BE A BEAUTIFUL RELATIONSHIP
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Old 04-12-2006, 08:08 AM   #10 (permalink)
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It'd be fairly easy to make one, actually.
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Old 04-12-2006, 08:11 AM   #11 (permalink)
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It would, if you made zerglings instead of civilians. Then you could namethe hero one Waldo and the others Jason.
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Old 04-12-2006, 08:22 AM   #12 (permalink)
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COULD THEY BE DIFFERENT COLORS???
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Old 04-12-2006, 10:38 AM   #13 (permalink)
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If they aren't, there can only be 400 of them.
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National Anthem
and english translation

SkuZZy, you won't be forgotten. | Theroy, I want your babies.
Maverick, wish you and Shayne a great life. | TheSummit, if you weren't European...
RyanXWing & Billy the Overlord, <3 | coolmission, get some new boots, puss'.

Master of Disaster | Fire Lord | Prophet of Insanity

Last edited by coRtALoS: 06-07-2004 at 04:25 PM. Reason: coRtamination is a plague, I'm afraid
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Old 04-12-2006, 08:07 PM   #14 (permalink)
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This map sounds deceptively more difficult than it seems. You'd need to set it up to run a trigger to randomly generate Waldo in a certain location, and I, for one, have no idea how you'd do that. But I'm just a StarDraft noob, so someone else would probably know how.

A perhaps easier solution would be to have the zerglings create a moving throng with Waldo generated at the center; he would then lope about with the others in an enourmous, buzzing herd.
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Old 04-12-2006, 08:21 PM   #15 (permalink)
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GET CRACKING MAP MONKEYS
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Old 04-13-2006, 05:45 AM   #16 (permalink)
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Map monkeys? Your racial slurs will avail you not. Good day, sir!

But actually, I might be interested in making this map to practice my triggering. If only I understood the AI triggers...

Last edited by ThingInTheCoat; 04-13-2006 at 07:46 AM.
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Old 04-13-2006, 08:51 PM   #17 (permalink)
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You can generate a random place for Waldo to be placed in a multitude of ways. The bes methods would be to use Switches and randomize them and create Waldo at a different location depending on what the result is, you have a different location for every possible result. If you have three switches, you get 8 possiblities. If you have 4, you get 16 possibilities.

A more efficient method would be to have burrowed Zerglings, or Drones, or Defilers, or whatever you want. You have an amount corresponding to the number of switches (8 for 3 switches, 16 for 4, etc.). Then, depending on the reuslt you center a location on that kind of unit and change its ownership to enable you to center on that kind of unit again, but in a different place.

I could make an example if my description doesn't convey how to do it, which it probably doesn't do too well.
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Old 04-14-2006, 01:13 AM   #18 (permalink)
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I'd personally do something like this, with Player 7 being Waldo and Player 8 being the rest of the units. Make them the same player color, though.

First off, have lets say 256 civilians, in a 16x16 fashion. Then, have 16 burrowed drones to the left of all the columns and 16 drones to the top of all the rows. Randomize 4 switches each (or just re-use them) to give a random drone out of each couple of 16 to Player 9. Now, have it so if Player 9 brings atleast 1 drone to each row - lets say, row 2 - have it so player 9 receives all units in that corresponding row- or row 2, in this example.

Next, have it so if player 9 brings atleast 1 drone to a column- lets say column 3 - it gives all units owned in that column to player 7. It will only own 1 unit in that column, since P9 only commands 1 row. Now, set health percentage for Waldo for P7 to something else (so it looks different than the P8 units), remove all drones, and you're set!
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Old 04-14-2006, 02:21 AM   #19 (permalink)
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Quote:
I could make an example if my description doesn't convey how to do it, which it probably doesn't do too well.
AN EXAMPLE WOULD BE COOL CALL THE MAP "WHERE'S WALDO" AND MAKE IT KICK ASS PLEASE
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Old 04-14-2006, 03:21 AM   #20 (permalink)
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I will make this map sometime in the near future. Very good concept. Excellent, even. Your originality is impressive, your innovation unmatched, your insightfulness unparalleled; although I don't like the attitude you were greeted with upon unveiling such an incredible idea. At least you two are good friends now.
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