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BattleForums.com Forums > StarCraft > Starcraft General > Starcraft Maps and Modifications

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Old 09-07-2005, 08:41 PM   #1 (permalink)
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BlizzCon Map Winners Announced!

Link Below!
http://www.blizzcon.com/scmap-winners.shtml

Signal
Quote:
Originally Posted by Peter
Signal looks even in most aspects.


King of the Abyss
Quote:
Originally Posted by Taylor
The starting positions are seperated by a mineral wall, which offers a possible point of focus and major role in the map. The bases being so close together - on an island map at that - makes for a very fast paced game, most likely having lots of action right from the beginning.


Crusader
Quote:
Originally Posted by Taylor
Positionally balanced very well, a straight-up map but well made


Nightlight
Quote:
Originally Posted by Jun-Mo
Good balancing between the three races. Lots of possibilities for strategy and attacks


Roads to Antiga Prime
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Originally Posted by Matt
All the expansions are open to attack making the decision when to expand a vital piece of strategy. Great Map!
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Old 09-07-2005, 10:54 PM   #2 (permalink)
lol just as planned
 
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NIght light loosk like a 1v1 LT map
but i like
KotA
looks good, imagine a muta rush wiht out goign to far
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Old 09-08-2005, 02:16 AM   #3 (permalink)
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Nightlight ftw...

I like the symetrical look of it, also its a good 1v1 map.
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Old 09-08-2005, 04:26 AM   #4 (permalink)
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I personally like Roads to Antiga Prime. I love that dirty look with the roads. Its awesome!
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Old 09-08-2005, 04:34 AM   #5 (permalink)
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Yea, that one is good too, its symetrical

I like the roads because it leads to other bases. I hate Lost Temple because I don't play it frequently enough to memorize everything like all the other lt 'pros'
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