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07-13-2005, 07:56 PM
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#1 (permalink)
| BattleForums Newbie
Join Date: Jul 2005 Age: 17 Posts: 2
| Upgrades: Anyway of getting it past level 3? Hey. I'm trying to make a Dragoon Rpg thing. But there are two problems.
Whenever you get a certain amount of kills, a Forge will appear and you can upgrade your Dragoons. :bouncy
However, I cant seem to change the max upgrade past 3. So the game is basically boring as soon as u get the third upgrade.
Also, does anyone know how you would delete the forge as soon as you finish upgrading?
thanks,
SC_Foo |
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07-13-2005, 08:03 PM
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#2 (permalink)
| BattleForums Newbie
Join Date: Jul 2005 Posts: 9
| For the past lvl 3 all you need to do is get the program scmdraft2, and you can pick the max number of upgrades... www.stormcoast-fortress.com For the making the forge disapear go to triggers. Conditions: Whatever u want. Actions: Kill 1 forge for player # at (location). |
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07-13-2005, 09:48 PM
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#3 (permalink)
| BattleForums Member
Join Date: Jul 2003 Age: 23 Posts: 342
| Starforge, SCXE, and GUEdit also have this feature.
The conditions for removing the forge should be something based on mineral count, depending on what your upgrade costs are. |
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07-13-2005, 11:02 PM
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#4 (permalink)
| BattleForums Newbie
Join Date: Jul 2005 Age: 17 Posts: 2
| thanks heimdal and jamal! man i downloaded scmdraft2 but i dont know how to make triggers in it. when you click on trigger editor, it opens this programming thing :/. im too young to program.
Last edited by SC_foo; 07-13-2005 at 11:04 PM.
Reason: forgot to thank
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07-14-2005, 02:52 AM
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#5 (permalink)
| BattleForums Member
Join Date: Jul 2003 Age: 23 Posts: 342
| You're never too young to program! Starforge has a similar text-based editor, but if you really don't want to get that advanced, use SCXE. |
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04-02-2008, 12:47 AM
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#6 (permalink)
| BattleForums Newbie
Join Date: Apr 2008 Location: Frozen Wastelands Of Ardun Age: 16 Posts: 19
| Re: Upgrades: Anyway of getting it past level 3? Heimdal, completely agree...if your new to it, use SCXE, very well orgianized...and until u get hardxcore and ur bored with SCXE (star craft x-tra editor)...stay with it  |
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04-02-2008, 03:56 AM
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#7 (permalink)
| [ Official Forum Ninja ]
Join Date: Sep 2006 Location: Roanoke VA Posts: 1,415
| Re: Upgrades: Anyway of getting it past level 3? Quote:
Originally Posted by Heimdal Starforge, SCXE, and GUEdit also have this feature.
The conditions for removing the forge should be something based on mineral count, depending on what your upgrade costs are. | StarForge is garbage, it corrupts your map file.
__________________ <Insert stupid signature here> |
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04-02-2008, 09:45 PM
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#8 (permalink)
| BattleForums Newbie
Join Date: Apr 2008 Location: Frozen Wastelands Of Ardun Age: 16 Posts: 19
| Re: Upgrades: Anyway of getting it past level 3? Pfft Not True!!...my starforge works perfectly...
__________________ Life is but a passing dream, but the death that follows is eternal. |
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04-02-2008, 11:05 PM
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#9 (permalink)
| [ Official Forum Ninja ]
Join Date: Sep 2006 Location: Roanoke VA Posts: 1,415
| Re: Upgrades: Anyway of getting it past level 3? StarForge-made maps are only compatible with starforge.
Plus, StarEdit is far superior.
__________________ <Insert stupid signature here> |
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04-02-2008, 11:48 PM
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#10 (permalink)
| BattleForums Newbie
Join Date: Apr 2008 Location: Frozen Wastelands Of Ardun Age: 16 Posts: 19
| Re: Upgrades: Anyway of getting it past level 3? Also not true, my starforge maps was made by starforge and scmdraft 2, but no it doesnt work on SCXE
__________________ Life is but a passing dream, but the death that follows is eternal. |
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