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03-09-2008, 11:02 PM
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#1 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,383
| Omg Its Here... The Swarm
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03-10-2008, 12:16 AM
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#2 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,383
| Re: Omg Its Here The Swarm Is Here
__________________ The Lost World of ThorneStar: DiabloCraft Racing: Rock N' Roll Edition CONFIRMED with Bloom and Brown   
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Last edited by Wing Zero; 03-10-2008 at 02:23 AM.
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03-10-2008, 01:09 AM
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#3 (permalink)
| Respected Member
Join Date: Oct 2002 Location: Zanarkand Age: 21 Posts: 7,217
| Re: Omg Its Here The Swarm Is Here Dude those screens look fking sweet! Nice find bra
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03-10-2008, 02:14 AM
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#4 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,383
| Re: Omg Its Here The Swarm Is Here focus on overloards.. look what they are doing 
__________________ The Lost World of ThorneStar: DiabloCraft Racing: Rock N' Roll Edition CONFIRMED with Bloom and Brown   
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03-10-2008, 02:34 AM
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#5 (permalink)
| Respected Member
Join Date: Jan 2004 Age: 19 Posts: 9,555
| Re: Omg Its Here The Swarm Is Here damn u beat me to it wing lol |
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03-10-2008, 02:35 AM
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#6 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,383
| Re: Omg Its Here The Swarm Is Here Quote:
Originally Posted by Ntrik_ damn u beat me to it wing lol | lawl. i bet ur getting more info then me Quote:
"Overlord
The overlord fulfils the same role within the swarm. It has the ability to attack. Detection is not an inherent trait; you will upgrade it.
Zergling
Zerglings have lost their controversial wings and appear to have smaller bodies. Their functionality as expendable swarming units and their ability to morph into Banelings remains.
Hydralisk
The hydralisk remains the ideal Zerg shock trooper that is able to attack ground and air with their potent needle spines. Additional abilities cannot be confirmed thus far. There are unconfirmed rumors of a melee attack.
Lurker
Lurkers are visible while burrowed.
Mutalisk
The mutalisk remains a swift Zerg flier that is armed with glave wurms to hit multiple targets. We cannot confirm which Zerg fliers, if any, evolve from the mutalisk although it is likely at least one does.
Baneling
The Baneling is still a suicidal rolling bomb that evolves from a zergling; it is well-suited to destroying clumps of enemy units. Thus far, they function identically to the Banelings seen in the original WWI StarCraft II demonstration trailer."
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__________________ The Lost World of ThorneStar: DiabloCraft Racing: Rock N' Roll Edition CONFIRMED with Bloom and Brown   
CLICK ON US IF U LIEK MUDKIPZ
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( ゜∀゜)彡 Oppai! Oppai! Starcraft 2!!
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03-10-2008, 02:38 AM
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#7 (permalink)
| Respected Member
Join Date: Jan 2004 Age: 19 Posts: 9,555
| Re: Omg Its Here The Swarm Is Here actually... wrong sir, I kinda stopped caring about games for a while... but the headline of "NEW ZERG UNITS" came up in naver (korean portal website)...
w.t.f.
anyways heres a pic  |
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03-10-2008, 02:44 AM
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#8 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,383
| Re: Omg Its Here The Swarm Is Here kerrigan is boss now. she can evolve anything she wants
__________________ The Lost World of ThorneStar: DiabloCraft Racing: Rock N' Roll Edition CONFIRMED with Bloom and Brown   
CLICK ON US IF U LIEK MUDKIPZ
_ ∩ 卐
( ゜∀゜)彡 Oppai! Oppai! Starcraft 2!!
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03-10-2008, 08:39 AM
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#9 (permalink)
| [ Official Forum Ninja ]
Join Date: Sep 2006 Location: Roanoke VA Posts: 1,404
| Re: Omg Its Here... The Swarm What about this nice little video? ??? ????. ?????? |
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03-10-2008, 05:21 PM
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#10 (permalink)
| BattleForums Senior Member
Join Date: May 2003 Location: Montreal, in a ghost town. Age: 23 Posts: 2,418
| Re: Omg Its Here... The Swarm 3-D is looking good on the Zerg. The corruptor, the lurker and the roach are pretty good looking. However, the Queen (with her long spindy arms), the new defiler and the "guardians" are pretty wierd.
The buildings are fun looking, but far from finished. Can't wait to see a sunken colony in action!
I love the fact that the Queen has been re-worked as a 'one of me in play at a time' unit, but that even though she can fight, her role is a mainly supporting one. She encourages macro with Zerg, which is good, since I feel that Zerg should reward players for macro than other races. Zerg should be about rewarding players for macro so that they can win fights through brute force of economy and numbers than with a lot of battlefield micro.
Also - ROACHES. Yes, the name is a bit 'meh', but I love the unit. I've been hoping for a greater emphasis on melee for the Zerg in StarCraft 2, and this unit alone makes me very happy. Throw in what looks like a melee attack for the Hydralisk and....well, I'm very, very satisfied.
I can't tell you guys how much I love that Lurkers, Roaches,= and Hydralisks are all about the same size. In Broodwar, Lurkers looked and felt like a 'heavy' unit, but now they all look like medium units, which is good, because they look more swarmy than before and it emphasises the 'superior numbers' aspect of the Zerg.
When I see a bunch of those medium units swarming together with some Ultralisks on the sides, they really do look like army ants :].
The idea of overlords needing evolution into overseers is something that makes lot of sense, but I prefered how it was in SCI. I'd rather have them as transports, than having the nydus worm, even if its more spectacular. |
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03-10-2008, 06:59 PM
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#11 (permalink)
| StarCraft Forum Leader
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 11,597
| Re: Omg Its Here... The Swarm damn you wing you beat me to it. Although I guess it is better you did it because I needed sleep at 12.
Butwhatever, now that my day is over I can finally say it.
Oh man,Oh man,Oh man,Oh man.
Apparently Zerg can infest any building right now, from supply depots to pylons.
Also the unconfirmed mumblings that ultralisks can now burrow, and eve3n one of wings pics looks like an ultralisk is coming out of the ground. Ultralisks looks os sweet
The Nydus worm is beyond ****ing sweet, if not practicaly, just purely aesthetically.
I'm glad the creep is more Undead Blight, than SCI creep. If it was like SCI all we would hear is people complaining about how gay it is.
Just for some interest for us English people: Quote:
Q: By how far have SC II been developed? What parts are finalized?
For now, nothing is finalized. As we were developing SC II as well as other games, it took long time. Perfection cannot be negotiated so it's still uncertain how long it'd take.
Q: There's been rumor of much change (so much that people calls it Battle Net2). Please explain.
We can't tell you currently, but we're planning it for great fun. We guarantee Interesting changes.
Q: There was no Kerrigan in the Zerg movie! Is Kerrigan [a/the] Queen? How will Kerrigan appear? Roach looks like 바퀴벌레(korean name for roach). In game called, there was unit nick named 바퀴벌레. Was Zerg unit Roach named because of it?
There's no conection between 2 Roaches. Kerrigan isn't Queen, she's independent unit. She'll appear only in story line
Q: How many Starcraft developers are in SC II? We know there are C&C developers so there have been opinions that SC II is not as great as it should be.
There are at least 12 participants. We have done our best for improving game and to satisfy users in Multiplayers; therefore it should be acknowledged as great work.
Q: How do you balance the game? What is the degree of freedom on web programs you guys are using?
Balancing is diffilcult job, so devs constantly play for balance. But we have excellent intellectuals and are palnning to get feedback from community including this opportunity to talk to media. We're planning for constant patches/balancing. Map maker of Warcraft 2 have joined Starcraft 2. RIght now, it's hard to tell, but it'd be up for use.
Q: What characteristics does new graphic engine embody?
It's not expert of graphics, but cna use various latest graphic tech!
Q: The Zerg Scenario ends with Invasion/ conqust of Protoss and occupying Terran to accomplish that goal. Will there be new Scenario? Would it stick to old storyline(I'm not certain about this translating part)? Queen looks like hero. Does she need Tech tree to produce?
Storyline is still being planned, and not to be discussed in public. Queen is usable from beginning and useful for defence. Additional information will be released.
Q: In WWI, Mothership was epic unit, but now it can be produced in many numbers. Queen is an epic unit, so would mother ship also become another epic unit? SC II have excellent graphics and high potential. What would requirements be?
Game content is still at a developing stage, so it's hard to answer. Queen is more of very able unit than epic unit...Zerg will be weak without defense whether how units use it or not. It's not hero. We want as many people to play SC II, and therefore most PCs would be able to play SC II. It'd need Graphic card + Pixelator 2.0
Q: In what way will SC II be tested? Pros say SC II is similar to SC I. Would SC II focus on that part or will there be something new?
The testing mode for SC II is in discussion. Starcraft have been very popular game so we'd like to continue the SC I characteristics. But still, freshness to game will be added.
Q: Zerg's Infestation + Infested Marine was not widely used in SC I. How will this change in SC II? Do Infested units count as unit supply?
Infestation is an undergoing process, and today we've shown only the developing area. Devs are making sure infestation will be useful SC II...even supply depot can be infested! For now there's only Infested marine, but it could change.
Q: SC I had low Artificial Intelligence. How would single play and finding roads be in SC II? Protoss has unit that can cross terrain while Zerg do not..is there any unit being developed targeting this area? Use Map Settings is popular even now, but people have been changing maps without permission. IS there any way to stop this?
Some devs are working on this part, but it's still in developing stage; not final product. Zerg has nydus warm for now. We acknowelge unauthorized map change violation and are currently in discussion about it.
Q: You've mentioned that it'd take time for development But Activision Blizzard's Bruce of CEO says it'll not be long. Approximately when would it end? If SC II is released, how would you plan on sale of SC II and marketing?
We cannot give date on end of SC II development. It must be perfect. Of course we can have different notion than with Bruce but releasing SC II as quickly as possible will not happen. In addition, we won't trash SC I just. because there's SC II. As long as there's single person playing SC I, it'd still go on.
Q: Today, all three races have been released. Each have strengths. What are developers' opinions on the weaknesses of each?
We don't stay in advantage each race holds. Therefore we do not take adventures to add too many abilities. Each race has its own weaknesses/strengths, and this is for each individual to judge (not us).
Q: Korea has large interest in SC. Would there be any plans to add Korean characteristics?
It is being considered. Koreans love war/strategy games so we're on out effort to make Esports' special qualities..By releasing Zerg in Seoul, you can tell how much we value Korean markets.
Q: Would there be any chance for ordinary individuals to play SC II in Korea? Although SC was Esports, there was no observer mode in SC I . Would there be special functions in SC II? Would there be leagues on Battle.net Homepage?
Introducing/showing game via WWI or BlizzCon is very important. Hence, SC II will have that kind of events. ALso, Esports are making effort in various ways and showing potential. NEverthless it'd depend on how players respond. For reference, Warcraft3 is preparing tournament and SC II is being considered. However, leagues or tournaments are not reliable topics to discuss for now.
| Oh and some better Res pics :  |
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03-10-2008, 07:08 PM
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#12 (permalink)
| StarCraft Forum Leader
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 11,597
| Re: Omg Its Here... The Swarm |
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03-11-2008, 11:56 AM
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#13 (permalink)
| Bite my shiny metal ass!
Join Date: Jun 2003 Location: Russellville, AR Age: 20 Posts: 5,682
| Re: Omg Its Here... The Swarm Jesus, it looks like Zerg is gonna be a ***** to play against. Ambushes everywhere, **** exploding up in your base to invade, those "revamped defilers" burrowing into your base and infesting your ****...
Not to mention ****loads of enemies at your door, lol.
I'm loving the Zerg. |
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03-11-2008, 12:39 PM
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#14 (permalink)
| StarCraft Forum Leader
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 11,597
| Re: Omg Its Here... The Swarm From what i've seen/heard though Zerg are fairly weak individually, so the you really do need to swarm a lot. |
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03-12-2008, 08:55 AM
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#15 (permalink)
| Bite my shiny metal ass!
Join Date: Jun 2003 Location: Russellville, AR Age: 20 Posts: 5,682
| Re: Omg Its Here... The Swarm Yeah, one of the gameplay vids shows a dude playing Zerg getting seriously harassed by a few enemy Zealots coming in 3 or 4 at a time...he's just constantly making Zerglings from 2 or 3 hatcheries, and 3 Zealots can mow down 6 or 7 Zerglings lickety split...
I'm just hoping the 200 Control limit gets boosted at least for Zerg, because I don't care how fast they play, getting a swarm off the ground takes time, and this is pretty much the biggest key.
More than anything though, the Zerg look like Blizzard came up with every sneaky RTS tactic possible and gave it spines and claws, lol.
God, those Zerg swarms look literally horrific...I have to say that Blizzard took their sweet time but that it was worth the wait. |
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03-12-2008, 12:34 PM
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#16 (permalink)
| StarCraft Forum Leader
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 11,597
| Re: Omg Its Here... The Swarm Quote:
Originally Posted by Vadriel Yeah, one of the gameplay vids shows a dude playing Zerg getting seriously harassed by a few enemy Zealots coming in 3 or 4 at a time...he's just constantly making Zerglings from 2 or 3 hatcheries, and 3 Zealots can mow down 6 or 7 Zerglings lickety split.. | I'm not sure when, but I think when the Zerg gets Banelings, they are a great anti-zealot unit. It is a shame the Hydra is tier 2, but if the Zerg can get banelings quickly enough, I think the Zealot being a good anti-zergling unit is nullified. |
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03-12-2008, 05:57 PM
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#17 (permalink)
| BattleForums Newbie
Join Date: Feb 2004 Location: California,USA Age: 42 Posts: 3
| Re: Omg Its Here... The Swarm OMG! With all three races basically done I wonder if a demo could be on it's way soon...I can dream can't I. 
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03-12-2008, 07:05 PM
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#18 (permalink)
| [ Official Forum Ninja ]
Join Date: Sep 2006 Location: Roanoke VA Posts: 1,404
| Re: Omg Its Here... The Swarm I concur. |
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03-12-2008, 08:33 PM
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#19 (permalink)
| StarCraft Forum Leader
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 11,597
| Re: Omg Its Here... The Swarm They won't release a demo until the game is packaged and ready to ship. Think about it, you release a demo you are effectively putting out your game into the public domain regardless, models, etc. before launch and while the game is still in development. Not something a company wants to do. |
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03-12-2008, 09:39 PM
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#20 (permalink)
| Respected Member
Join Date: Oct 2002 Location: Zanarkand Age: 21 Posts: 7,217
| Re: Omg Its Here... The Swarm Pan speaks the truth!
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