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Old 01-23-2008, 12:09 AM   #1 (permalink)
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200/200

get ****ed blizzard. discuss.
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Old 01-23-2008, 01:51 PM   #2 (permalink)
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Re: 200/200

Ummmm....what?
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Old 01-23-2008, 02:05 PM   #3 (permalink)
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Re: 200/200

yeah. what the hell
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Old 01-23-2008, 08:46 PM   #4 (permalink)
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Re: 200/200

my guess is it will be the unit cap, not 200 actual units..... such as WC3 was 100/100 (or was it 90?)

and the original SC was 200/200.

Personally the 200 Unit cap was what I liked and disliked about SC. It made the battles very intense and chaotic while giving it a sense of "What the hell is going on, oh ya I'm losing hardcore because I tried to many things at once."
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Old 01-23-2008, 09:09 PM   #5 (permalink)
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Re: 200/200

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my guess is it will be the unit cap, not 200 actual units..... such as WC3 was 100/100 (or was it 90?)
huh?

Units like zerglings will still be like .5 food, marines 1, and zealots 2.
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Old 01-23-2008, 10:47 PM   #6 (permalink)
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Re: 200/200

You still got a better idea from my post then the first one though didn't ya
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Old 02-04-2008, 01:48 AM   #7 (permalink)
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Re: 200/200

They shouldn't make it more than 150....

Only because if a marine costs 2 food, zealot 3 or the others 3-4 that will be fine. Still many units, no need to mass. I've seen few SC solo games but I know they don't mass so much like 200/200.

I personally think 150 will be also mass but if they give them higher food cost it will be ok. I know SC is with more limit and is more realistic but come on, let's not make massing the way to play the game. I'm hoping not to see more than 70 limit in non newb games with only 2 players.

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Old 02-04-2008, 08:40 AM   #8 (permalink)
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Re: 200/200

SC isn't WC3. I'm glad it's 200 (If what he says is true).
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Old 02-04-2008, 09:28 AM   #9 (permalink)
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Re: 200/200

just make less dependancy on having a mass. and the unit cap wont mean ****.
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Old 02-04-2008, 10:21 AM   #10 (permalink)
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Re: 200/200

Yet the common melee player now just masses capital ships that should have only been used as support units.

And like 30 of that is used for SCVs. Why did people make money maps again?
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Old 02-04-2008, 04:26 PM   #11 (permalink)
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Re: 200/200

200 is fine for starcraft, just like 100 is fine for WCIII. Any decent player in a decent game never even gets to the limit.
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Old 02-04-2008, 05:39 PM   #12 (permalink)
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Re: 200/200

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Yet the common melee player now just masses capital ships that should have only been used as support units.

And like 30 of that is used for SCVs. Why did people make money maps again?
Massing capital ships? Sounds like you only play money maps.
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Old 02-05-2008, 12:51 PM   #13 (permalink)
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Re: 200/200

It is an opinion created to describe what a majority of the melee games I have seen have become.

I stopped doing it for that reason alone. Now I don't even play melee on SC, let alone the game itself.

I am way better on non-money ones anyway.
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Old 02-05-2008, 01:22 PM   #14 (permalink)
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Re: 200/200

Quote:
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Yet the common melee player now just masses capital ships that should have only been used as support units.

And like 30 of that is used for SCVs. Why did people make money maps again?

that **** is just stupid.
play non-$$ its more challenging.
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