Welcome to the BF Forums! Register Now, It's Free!

Welcome to the BF Forums; your source for the latest and greatest video game news, strategies, discussions, and resources. Join over 60,000 like-minded gamers from around the world to chat about your interests in our community.

You are currently viewing the forums as a guest user, which limits your access to certain content, contests, downloads, and more. By joining our free community, you will be able to respond in discussions/articles, contact members privately (PM), participate in regular-scheduled contests, see less advertisements, and have access to many other features. Registration is quick, easy, and completely free.

Have your questions answered. Share your thoughts about a topic. Take 2 minutes, Register Now!
BattleForums.com Forums > Major Games > Starcraft > StarCraft 2

Reply
 
Thread Tools Display Modes
Old 02-04-2008, 01:41 AM   #41 (permalink)
Forum Elder
 
Impact02's Avatar
 
Join Date: Jul 2003
Age: 21
Posts: 4,092
Re: DOTA for Starcraft 2?

What's a war 3 hero? A unit with experience bar, team glow and abilities that have levels. There's already an inventory ability for units or a hero-inventory that can be added to a unit. The thing with SC2 is there won't be items... they won't have to balance heroes and items. Still, a unit can be made a hero using other systems like after gaining some points to have increased mana, hp. Then you can always replace an ability with a stronger of the same type called level 2. Items can be made like a unit with model of an item. With triggers you can do all add skill/remove skill, increase hp/mana, when close to a unit with model of an item to add a buff or time, etc it can be done. But I hope they don't bring war3 units to SCII coz such mixture will suck.

With the limit of units they allow, there will be indeed Defender Of The Future-s!
Impact02 is offline   Reply With Quote
Old 02-04-2008, 10:19 AM   #42 (permalink)
[F-Zero Fanatic]
 
Chris's Avatar
 
Join Date: May 2003
Location: Phantom Road
Age: 22
Posts: 15,139
Re: DOTA for Starcraft 2?

And then you would have to custom job spells, if it is possible at all. I never really liked using the SC editor, the things you could do with it were limited - you needed 3rd party plugins to do more advanced stuff.
__________________


The Purpose of DTD is not to show off how good you are.
But to do an insane flying move and landing at 3000 km/h.
Hopefully, without crashing into something or flying off in the process.

F-Zero Forever!

One of Wrestlemania 24's Epic Moments

Chris is offline   Reply With Quote
Old 02-04-2008, 05:57 PM   #43 (permalink)
Forum Elder
 
Impact02's Avatar
 
Join Date: Jul 2003
Age: 21
Posts: 4,092
Re: DOTA for Starcraft 2?

Yeah what really surprises me is how ppl can stay with such a primitive game like SC&BW - AI, Bnet, Editor. War3 is way more advanced in everything.

Since two years or so I also like futuristic games much more, I'm bored with magic&fantasy. But I chose war3 and keep on playing it coz it has way more opportunities than SC. And when I play ladder I pay attention to micro&playing; opponent; stats&leveling than to whether they cast magic, shoot with guns or fight with dUcks. I was just getting good at WC when now SC2 is out . A more advanced game and futuristic is the perfect combo for me for an RTS, as long as you can win with SKILL not masses and lame s*!t.

If there were WC4 in the future, I would still like futuristic games but would play it coz it may be more advanced than SC2 let's assume.

So you should always go4 the better game, I don't get it with SCers... But also wanna wish them GL coz the war3 skill can be used and since you are only with the less micro SC or many of you just played with masses and crap, and hacks.... GL guys. Create maphacks but some already know that's kinda useless when they see how ur at their base owning. That's a challenge coz I said SCers and WCers meet in SCII, who will dominate, huh? Some WCers, me included, have played SC&BW but were rational enough to leave the game when it was getting old and there was the replacement - war3.

Oh I didn't mean to scare you poor memblets, here is the info for Dota you kinda missed ...
WoW-Europe.com Forums -> StarCraft II Q&A - Batch 22: Map Maker Series

Last edited by Impact02; 02-05-2008 at 06:38 PM.
Impact02 is offline   Reply With Quote
Old 04-22-2008, 01:22 PM   #44 (permalink)
BattleForums Newbie
 
Join Date: Apr 2008
Posts: 2
Re: DOTA for Starcraft 2?

Quote:
Originally Posted by RAW-BERRY View Post
DotA ruined custom games on Wc3... If they figure out how to make it on SC2, and it becomes as big of a hit as it is on Wc3, I will probably not play SC2, but instead play Halo 3 LIVE. I hate DotA for two reasons, I don't find it fun or entertaining in anyway, and as I said earlier it ruined custom games on Wc3.
I'm not here to tell you what to think but i have arguements and questions.

1. DId you try actually playing dota or did you join 2 games didn't know what was going on and quit?

2. If dota killed other games on wc3 than why are so many games inspired by it>? To name 3 naruto 3rd shinobi wars, Anime wars, Naruto wars(2 diff games) I'll agree the majority of the maps hosted are dota. But if I want to play something else I can ussually find it after about 3 refreshes at most.
sean212 is offline   Reply With Quote
Old 04-22-2008, 02:32 PM   #45 (permalink)
[F-Zero Fanatic]
 
Chris's Avatar
 
Join Date: May 2003
Location: Phantom Road
Age: 22
Posts: 15,139
Re: DOTA for Starcraft 2?

Yes. I go on Wc3 a lot and there are obviously more than just DotA games there.
__________________


The Purpose of DTD is not to show off how good you are.
But to do an insane flying move and landing at 3000 km/h.
Hopefully, without crashing into something or flying off in the process.

F-Zero Forever!

One of Wrestlemania 24's Epic Moments

Chris is offline   Reply With Quote
Old 04-22-2008, 04:42 PM   #46 (permalink)
Demon Overlord
 
Laharl's Avatar
 
Join Date: Oct 2004
Age: 21
Posts: 4,664
Re: DOTA for Starcraft 2?

Thing you need to realize, Impact. Advanced does not always mean better.
__________________



This time I had a good time,
Ain't got time to wait.
I wanna stick around 'till I can't see straight.
Laharl is offline   Reply With Quote
Old 04-22-2008, 10:23 PM   #47 (permalink)
BANNED
 
Join Date: Mar 2008
Posts: 334
Re: DOTA for Starcraft 2?

Isn't it a "no hero" map editor?
Jesus Dies InTheEnd is offline   Reply With Quote
Old 04-22-2008, 11:40 PM   #48 (permalink)
Rrrrribit
 
DwightSchrute's Avatar
 
Join Date: Jan 2003
Posts: 4,063
Re: DOTA for Starcraft 2?

Quote:
Originally Posted by Jesus Dies InTheEnd View Post
Isn't it a "no hero" map editor?
someone said they might include hero type units in the map editor...
DwightSchrute is offline   Reply With Quote
Old 04-25-2008, 02:53 AM   #49 (permalink)
Demon Overlord
 
Laharl's Avatar
 
Join Date: Oct 2004
Age: 21
Posts: 4,664
Re: DOTA for Starcraft 2?

Don't know 'bout you guys, but I don't care about the custom maps that may or may not be release.

Heck, I'll probably pirate it, play the story line and delete the game.
__________________



This time I had a good time,
Ain't got time to wait.
I wanna stick around 'till I can't see straight.
Laharl is offline   Reply With Quote
Old 04-25-2008, 03:31 AM   #50 (permalink)
[F-Zero Fanatic]
 
Chris's Avatar
 
Join Date: May 2003
Location: Phantom Road
Age: 22
Posts: 15,139
Re: DOTA for Starcraft 2?

Quote:
Originally Posted by thedinosaurd View Post
someone said they might include hero type units in the map editor...
If they dont, you would need to supplement that for upgrades. Hopefully, there is one for units if necessary.

But spells will be a big problem.
__________________


The Purpose of DTD is not to show off how good you are.
But to do an insane flying move and landing at 3000 km/h.
Hopefully, without crashing into something or flying off in the process.

F-Zero Forever!

One of Wrestlemania 24's Epic Moments

Chris is offline   Reply With Quote
Old 04-25-2008, 04:49 AM   #51 (permalink)
Demon Overlord
 
Laharl's Avatar
 
Join Date: Oct 2004
Age: 21
Posts: 4,664
Re: DOTA for Starcraft 2?

Do what they did in starcraft for "Defense of the Xel'Naga" maps. Used triggers to make spells work
__________________



This time I had a good time,
Ain't got time to wait.
I wanna stick around 'till I can't see straight.
Laharl is offline   Reply With Quote
Old 05-06-2008, 03:55 PM   #52 (permalink)
BattleForums Junior Member
 
eltonjohn24's Avatar
 
Join Date: May 2008
Posts: 46
Re: DOTA for Starcraft 2?

im looking forward for that to happen...
to see more heroes rise from terran, zerg, and protos...
eltonjohn24 is offline   Reply With Quote
Reply

« Q&A batch 36 | Q&A batch 37 »

Currently Active Users Viewing This Thread: 2 (0 members and 2 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 09:33 AM.



Powered by vBulletin® Version 3.7.2 | Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0