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07-13-2005, 07:01 PM
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#1 (permalink)
| BattleForums Senior Member
Join Date: Aug 2003 Location: Iraq Age: 22 Posts: 4,525
| Starcraft: Ghost's Information (updated 07/14/05) Starcraft: Ghost Information Updated 07-14-05 More information will be updated after this year’s Blizzard Convention on October 28 and 29 at the Anaheim Convention Center in Anaheim, California Story: It has been four years since the Brood War Conflict ended within the ravaged Koprulu Sector. In that time, Sarah Kerrigan, the self-styled Queen of Blades, has become the undisputed ruler of the zerg Swarm - and the most powerful entity in the galaxy. Emperor Arcturus Mengsk, Kerrigan's sworn enemy, has rebuilt much of his Terran Dominion and consolidated a new military force despite the ever-present threat of the zerg... Update: SC:G will NOT released for GameCube NOTE: Starcraft Ghost will NOT be released for the PC. Starcraft: Ghost will Only be playable on the Xbox, Playstation, and GameCube plateforms. Sorry folks who do not own a console system. You can preorder a copy of StarCraft: Ghost here Official Ghost Website: http://www.blizzard.com/ghost/ Unofficial Ghost Websites: Code: F.A.Q.s How will StarCraft: Ghost be different from other stealth-action console games?
StarCraft: Ghost will be different from other stealth-action games in many ways. Taking on the role of Nova, the game's elite Ghost operative hero, players will be able to: - Utilize a Wide Range of Elite Ghost Abilities
- Outmaneuver your enemies at sonic speed
- Infiltrate bases and sneak past guards using the cloak ability
- Lock down vehicles and electronic devices to immobilize them
- Engage in both face-to-face firefights and planet-scale warfare
Leverage the Resources of an Entire Army- Call down massive Battlecruiser and Siege Tank strikes
- Take control of familiar StarCraft vehicles
- Wield a variety of weapons, such as the Perdition Flamethrower, Gauss Rifle, and Torrent Shotgun
- Join your allies in battle and do your part to ensure mission success
Experience the World of StarCraft in 3D- See the world of StarCraft on a personal level
- Visit Mar Sara and other familiar planetary settings
- Explore 3D environments designed for strategic interaction
- As Nova, players will be able to hang from wires, climb poles, and negotiate tightropes
Unveil the Next Chapter in the StarCraft Saga - Experience story-driven missions complete with multiple plot twists
- Play a crucial role in the rich StarCraft history
- Engage in combat with a variety of fully rendered characters from the StarCraft universe, including well-known Terran, Zerg, and Protoss units
What new features have been added since Swingin' Ape Studios took over co-development of StarCraft: Ghost?
Swingin' Ape has reconstructed the game engine and redesigned the single-player campaign. The majority of its work, though, has involved designing and implementing StarCraft: Ghost's new multiplayer features, which include: - Online play for Xbox on Xbox Live and for Playstation® 2 on Battle.net®
- Unique competitive game modes, including Capture the Base mode, where two teams of players vie for control of a single floating Terran base
- Playable multiplayer characters drawn from the StarCraft universe, including the Ghost, Marine, Firebat, and Light Infantry
Why did Blizzard Entertainment® enter the console arena - We began our early development efforts in console gaming, and we have always been excited about returning to this arena. Additionally, we've wanted to revisit the StarCraft universe for some time. With StarCraft: Ghost, we are able to do both. Also, due to the game's control interface and stealth-action nature, developing this title for the console systems makes the most sense. In addition to expanding StarCraft's rich storyline, the game gives players a chance to experience the sci-fi universe from an all-new perspective.
When will StarCraft: Ghost be released? - While we have not yet announced a street date for StarCraft: Ghost, we anticipate that the game will be complete in the first half of 2006. However, as with all of our games, we will not release StarCraft: Ghost until it meets the high standards that Blizzard gamers and our development teams demand.
Who is developing StarCraft: Ghost? - StarCraft: Ghost is being created by Blizzard's console development team. The team is largely made up of members of the former Swingin' Ape Studios, which was purchased by Blizzard in May 2005.
Why did Blizzard purchase Swingin' Ape Studios? - Blizzard's roots are in console development, and we've long desired to return to creating games for the console platforms, with StarCraft: Ghost being our first step in that direction. The Swingin' Ape team has impressed us with their work on the game and their overall approach to game development in general. We also work very well together, so the transition made sense on many levels.
What were the terms of the acquisition? - The terms of our arrangement with Swingin' Ape Studios are undisclosed.
How many people make up the console development team? - Blizzard's console development team consists of approximately 40 employees. The team includes some the industry's most-talented developers, with more than 50 games' worth of collective design and development experience across all major platforms. The team is led by Steve Ranck, Blizzard's vice president of console development and formerly Swingin' Ape Studios' president, as well as its co-founder.
Does Blizzard plan to develop any other console games? - While we have not made any announcements, Blizzard does intend to develop future console titles.
What rating do you expect for StarCraft: Ghost? - With StarCraft: Ghost still in development, it's too early to determine what ESRB rating it will receive. Right now, we're wholly focused on making StarCraft: Ghost into a Blizzard-quality console game, and we will have a better idea of what rating it will receive as we get closer to release.
On what platforms will StarCraft: Ghost be available? - StarCraft: Ghost will be available on the Xbox™, GameCube™, and Playstation® 2.
Will there be a PC and Mac version? - No. StarCraft: Ghost is being developed for console systems only.
How many copies of StarCraft have been sold? - To date, the StarCraft franchise has shipped over 9 million copies.
Is this StarCraft II? Will there be a StarCraft® II? When? - Although we have not made any announcements and do not have a development or release timeline, we do fully intend to revisit the world of StarCraft on PC at some point in the future.
Exclusive Multiplayer Info    Offical Blizzard Multiplayer Information: http://www.blizzard.com/ghost/covertops/multiplayer/ Screenshots and Concept Art New Screenshots have been added! Official Blizzard Screenshots: http://www.blizzard.com/ghost/screen...PageNo=1&Set=0 Official Blizzard Concept Art: http://www.blizzard.com/ghost/artwor...PageNo=1&Set=1 Official Blizzard Wallpaper:http://www.blizzard.com/ghost/wallpaper/ Videos Official Blizzard SCG Videos: http://www.blizzard.com/ghost/movies/ 2005 E3 Expo Fan Cams: http://www.e3insider.com/exhibitors....rID=7O09QDE66F Speculated Controller Layouts Xbox Layout Playstation 2 Layout Gamecube Layout Archives Old Game play Videos (supplied by Lwek, and ₪Zeratul₪ Thank you) cloaked and deadly nova uses sight sneaking around under screen of smoke silent killer calling down support fun things to do with bodies gunning down zerglings nice lighting effects nice lighting effects(2) holy smokes! calling in the arclite Starcraft Ghost E3 Trailer(QuickTime)
Last edited by Bret; 05-01-2007 at 04:21 PM.
Reason: ADDED NEW MULTIPLAYER INFO
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07-14-2005, 08:09 PM
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#2 (permalink)
| Respected Member
Join Date: Oct 2002 Location: Zanarkand Age: 21 Posts: 7,747
| Everything but a release date. |
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07-14-2005, 08:28 PM
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#3 (permalink)
| BattleForums Senior Member
Join Date: Aug 2003 Location: Iraq Age: 22 Posts: 4,525
| Sadly you are correct! Hopefully, with the upcoming BlizzCon with public games for Ghost (a secret coverup for public testing, lol) the game MAY be released THIS Christmas. Lately I've been searching the Inet for any information regarding this thought of mine. No luck. 
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07-15-2005, 12:41 AM
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#4 (permalink)
| Respected Member
Join Date: Oct 2002 Location: Zanarkand Age: 21 Posts: 7,747
| Christmas would suit well, for me and many others. Maybe i wont have to buy it after all :sly
Well done with the rest of it. You're a walking advertisement for SC:Ghost. |
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08-09-2005, 10:41 PM
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#5 (permalink)
| BattleForums Senior Member
Join Date: Aug 2003 Location: Iraq Age: 22 Posts: 4,525
| Quote: |
Originally Posted by Renzokuken Christmas would suit well, for me and many others. Maybe i wont have to buy it after all :sly
Well done with the rest of it. You're a walking advertisement for SC:Ghost. | I know, Blizzard should pay me for this! lol
With the game being massivly tested at the Blizzcon I'm almost sure it will be out for Christmas or maybe even before! Having the public play SCG is a very good sign that it is very close to completion.
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10-15-2005, 04:26 PM
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#6 (permalink)
| I still play games
Join Date: Nov 2003 Posts: 1,711
| This was the only reason I wanted to keep my Xbox, and then it got stolen.
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My perception crit, now I can see why kids love Cinnamon Toast Crunch cereal.
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