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10-05-2006, 12:52 AM
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#1 (permalink)
| Demon Overlord
Join Date: Oct 2004 Age: 21 Posts: 5,000
| Hellgate: London Questions I am thinking about trying to get an interview with the people who make this up-and-coming game and am asking for ideas of questions to ask.
Note: Any spam or nonserious questions will result in an infraction. Thanks!
__________________ 
This time I had a good time,
Ain't got time to wait.
I wanna stick around 'till I can't see straight. |
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10-05-2006, 12:55 AM
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#2 (permalink)
| BattleForums Junior Member
Join Date: Oct 2006 Location: Wyoming Age: 16 Posts: 233
| It's going to be VERY hard to get an interview with them but here it goes.
What inspired you to make the game?
Where did you get ideas for the game from?
Can't really think of any others. |
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10-05-2006, 12:56 AM
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#3 (permalink)
| Forum Administrator
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 12,006
| Q: With the current trend in PC gaming shifting towards expensive MMORPG, and much more powerful console gaming, do you feel that Hellgate London will bring back the experience the PC online game market has been lacking since a solid game release like Diablo II? |
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10-05-2006, 03:31 AM
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#4 (permalink)
| I still play games
Join Date: Nov 2003 Posts: 1,720
| Could you give us an estimate of when Hellgate London will be released?
What are some of the things in Hellgate London that will seperate it from other games?
How computer-intense (or whatever the word is for how much it'll take to run) will Hellgate London be?
That's all I got. |
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10-05-2006, 04:01 PM
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#5 (permalink)
| BattleForums Junior Member
Join Date: May 2006 Location: Croatia Posts: 140
| Will it require some skill because its first person, because I heard aiming will be very easy? |
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10-05-2006, 06:26 PM
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#6 (permalink)
| Forum Administrator
Join Date: Aug 2002 Location: Canada Age: 20 Posts: 12,006
| Well you can switch between first and third. I dunno, I'm not big on first person, but I will definately be around the third person. |
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10-05-2006, 08:58 PM
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#7 (permalink)
| Oi Oi Oi!
Join Date: Nov 2005 Location: England Age: 20 Posts: 843
| Good luck with that, would be great if you can make it happen. Ask these:
If the game becomes hugely successfull, will there be any chance of a sequel?
Will it be a pay2play game, like World of Warcraft?
How expensive has the game been to make so far and what was the original intended budget target?
When you guys get drunk, do you ever get beer goggles or do anything silly? If yes, tell us about one such time. |
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10-06-2006, 01:11 AM
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#8 (permalink)
| Demon Overlord
Join Date: Oct 2004 Age: 21 Posts: 5,000
| Looking good. I'll just hook up with my friend soon and get him to read them over. Thanks.
__________________ 
This time I had a good time,
Ain't got time to wait.
I wanna stick around 'till I can't see straight. |
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10-07-2006, 09:34 PM
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#9 (permalink)
| I still play games
Join Date: Nov 2003 Posts: 1,720
| If you actually get an interview, I'd definitely come up with alot more questions than that, because chances are you won't get another if you do. =P |
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10-14-2006, 02:48 AM
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#10 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,889
| Is there any reason why this game is Diablo-ish?
reword this for me if used, i really want to know >_>
__________________ The Lost World of ThorneStar: DiabloCraft Racing: Rock N' Roll Edition CONFIRMED with Bloom and Brown   
CLICK ON US IF U LIEK MUDKIPZ
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( ゜∀゜)彡 Oppai! Oppai! Starcraft 2!!
⊂彡[ |
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10-14-2006, 03:48 AM
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#11 (permalink)
| ツ
Join Date: Jul 2004 Location: Palmdale Age: 21 Posts: 13,276
| I think it's Diabloish because games that are like Diablo but better end up being successful.  |
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10-14-2006, 04:01 AM
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#12 (permalink)
| lol just as planned
Join Date: Oct 2002 Location: Philly Posts: 11,889
| yar but is it b/c they were from blizzard or is it b/c they want ti :/
__________________ The Lost World of ThorneStar: DiabloCraft Racing: Rock N' Roll Edition CONFIRMED with Bloom and Brown   
CLICK ON US IF U LIEK MUDKIPZ
_ ∩ 卐
( ゜∀゜)彡 Oppai! Oppai! Starcraft 2!!
⊂彡[ |
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10-14-2006, 04:11 AM
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#13 (permalink)
| ツ
Join Date: Jul 2004 Location: Palmdale Age: 21 Posts: 13,276
| Thats a good question to ask them. XD |
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11-29-2006, 08:08 PM
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#14 (permalink)
| BattleForums Newbie
Join Date: Nov 2006 Posts: 1
| Will there be an option to turn auto aim off for the Templar and Cabalist classes too if the FPS players want a challenge?
How interactive will the environments be? For instance it was possible to build obstacles and bridges in HL2 using items laying around. Will this kind of function be possible in the game?
Can you tell us more of the physics implemented and how far they will play a part in the experience?
Will there be provisions for those that enjoy true roleplaying? |
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11-30-2006, 01:51 AM
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#15 (permalink)
| BattleForums Newbie
Join Date: Sep 2006 Posts: 3
| Quote:
Originally Posted by Octopor If you actually get an interview, I'd definitely come up with alot more questions than that, because chances are you won't get another if you do. =P | http://www.hellgateguru.com/forum/showthread.php?t=2532
We're about to get another one and need some quality questions.
-- Scaper-X |
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02-13-2007, 05:41 AM
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#16 (permalink)
| BattleForums Senior Member
Join Date: Jul 2003 Age: 17 Posts: 1,342
| This game looks absolutely orgasmic, do you think my graphically impaired setup could handle lower settings?
AMD Sempron 3400+
1GB DDR
eVga 7300GT 256 |
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06-20-2007, 03:57 PM
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#17 (permalink)
| BattleForums Newbie
Join Date: Jun 2007 Posts: 3
| I haven't heard anything yet about the soundtrack for the game. Is there going to be one at all? Either way, I have to suggest that that they add the song "Let Go" by RED or "Break Me Down". Awesome song that would go well with Hellgate: London. Anything that you guys could give me in regards to the music that's going to be on the game would be cool. Be sure to check out RED.
I can't wait for the release!
Last edited by Gmechanic; 06-21-2007 at 03:18 PM.
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