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BattleForums.com Forums > Diablo > Diablo General > Diablo Hacking

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Old 06-22-2004, 11:45 AM   #1 (permalink)
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Infinite Mana

This was postet @BH by nog_lorp - All Credits to him

Quote:
i have figured out a way to get infinite mana!
only problem is, to make it worth while it needs to be repeated.

when i do a .receive of the packet (below), my mana goes to max until I get another packet from the server, telling my client that I actually have some other amount of mana.

what i did to test:
Code:

1) cast spells until my mana runs out (offensive spells)
2) use .receive (packet)
3) cast again, killing a creature (while technically i have no mana)
4) a second later, my mana is at 0 again



The packet is:
Code:
95 84 00 1a 00 23 c0 4b a2 c5 64 9f 1f


Why I need help
I currently do not have the experience, nor the time to learn, to make a d2hackit module to do this. basically, someone should make a module to:

every second, or every time the mana counter goes down, forge the aforementioned packet.

*huf huf*

did i do a good job sound adult?
lol
give me credit when you do this people!


Perhaps thats the GodMode everybody talked about..

Now max Eneshild&its synergies..

Remember both (i think it were 2) Movies were made with a Sorceress which had Eneshild



I haven't tested this, perhaps its just Clientside, dunno - don't have diablo installed
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Last edited by Hackstation; 06-22-2004 at 11:49 AM.
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Old 06-22-2004, 11:56 AM   #2 (permalink)
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It sounds clientside... but i'll try

Edit: I'm making the module to test
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Old 06-22-2004, 12:15 PM   #3 (permalink)
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it is clientside thats its beauty

bnet is just to stupid to stop you from casting anyway
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Old 06-22-2004, 12:32 PM   #4 (permalink)
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tested this by making a module and receiving that packet every time a skill was used//the char attacked, here it is if you want it:

http://gamers2k4.com/starfish/pics/mana.zip

(changed link, it's TrinT's module which is better, compiled it for you)

my mana "jumped" up to 52 even though I only had 11, but in the same instant it jumped back to 0 as soon as I used BO (costs 11 mana) ... dunno, needs more testing I guess

Last edited by Starfish; 06-22-2004 at 01:22 PM.
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Old 06-22-2004, 12:46 PM   #5 (permalink)
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When you receive the packet, it raises your mana either alot or to the max.

but next time your mana regenerates a point, b-net sends you a packet telling oyu your mana is low again.
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Old 06-22-2004, 12:50 PM   #6 (permalink)
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I think you will have to make it so it sends the packet every .5 seconds or something.

maybe .mana on and .mana off for if (?) you need to turn it off
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Old 06-22-2004, 01:12 PM   #7 (permalink)
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someone beat you to it

http://www.blizzhackers.com/phpBB2/v...202140#1202140
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Old 06-22-2004, 01:21 PM   #8 (permalink)
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http://gamers2k4.com/starfish/pics/mana.zip

compiled his module for you guys, and PLEASE use edit function ffs

edit: its client-side, tested.

Last edited by Starfish; 06-22-2004 at 01:27 PM.
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Old 06-22-2004, 03:32 PM   #9 (permalink)
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who would have thought, a .receive packet being client side!!! ah well, at least peeps are trying =P
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Old 06-29-2004, 03:51 PM   #10 (permalink)
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soooooooooooo
do this work or not..... when i use the module my health goes all freaky-deaky too.
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Old 06-29-2004, 04:08 PM   #11 (permalink)
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Yea .. when coolspot was active here .. he mentioned something about god mode. He has something like this that actually works. It like uses the full rejuv code every .5 second and your invincible. Custom Ownage tested it, and couldnt kill coolspot. I think he knows how this all works.
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