Sorry forgot all about this thread till today.
In reply to the topic I brought up on Page 1 post #10 ...
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Originally Posted by McGorilla Okay cool please be quick you are very clever..Pale horse..who are you? You used to be someone else i think..? Dark Matter?? Umm..this is kinda off topic |
I was Sworn_Enemy
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Originally Posted by McGorilla Another random thing.. GAMBLING and other vendor associated things. What do you think vendors should be able to do besides gambling and selling stuff? Stuff like the Pawn Shop. Cmon guys, bring some good ideas!  |
I think a vendor NPC could be able to tell you your stats. Stats as in How many times you died with said character, with account, How many kills you have, how many time you died, % of Magic Find and what you can find with that %, be able to look um all known runewords, and just for the hell of it Easter Eggs in the game ect.
Anyways, back to my old topic of having a NPC to hold gear would cut down on ALOT of characters made just to hold gear (mules)
I myself have 2 accounts just for mules, and switching out and looking for desired gear gets annoying, not to mention if there is no one online to keep the room open you risk loosing your gear. Also think of how many mules you have to name ect. Get rid of that whole thing and have a NPC hold all the gear. I cant count how many times I lost gear to realm downs, rooms closing, or just plain stupidity on my part.
All you would have to do when you are full of items on the character is go back to town and put said items in storage.
For quantity of NPC storage, this could be determined by your lvl, which goes up as you do so lvl just like how your gold you hold increases per lvl.
Since gold is rather pointless im multiplayer, the NPC could charge you a small fee everytime you check threw the inventory. Something like 1 gold piece per item. This sounds really cheap, but think about how much you might have in the inventory. It could be more the your merc at maxed cost to revive.
It could be cataloged to show all weapons, armor, ect or even further and show how many of each weapon you have.
Say you lvled and can now use that "glove of pimp smacking" no wondering if you have a friend to xfer with or wait 5 mins for a room to perm, just go to the NPC click on the gloves folder, grab your gear and equip. Now you can "pimp smack" all the minions your heart desires, as well as trade out the lvl 1 "Gloves of Noobness"
This could be a side quest (like Blood Raven to get the rouge merc) where you need to stop a bandit that stole this shop keepers goods. In return He can hold your items for you. For Nightmare and Hell (or the equalent to it) you could increase the size of items you can hand over for storeage.
As another feature, this could also be used as a trade area. Your character and someone else go up to the NPC and they can brouse threw all of your items. This would cut down on the "Make me a offer" and "Wug" all the time.
this would be a legit way to trade since it is a nutral third party.
Maybe you could even ask the NPC Vendor for advice on the trade if it is worth it or not.
Have a whole system based on items and its worth compaired to another item. Much like how U.S. currency is worth so much in other counties. Then it is up to the players to make the final decission on the trade. No scams, no hacks, no wondering if you made a good trade. The perfect Noob teacher on trading. This NPC could repair, upgrade, (Possibly another side quest.) make runewords, (for those that have no clue how to make them and end up making a item with runes in the wrong order.
You could even have a seperate side quest that allows your Merc to hold some items. The drawback of this (cause everything has to have a negative somewhere) is that if your merc dies, you loose your gear on him as well.
As far as the topic goes on weight, That would be interesting IMO, since certain characters can use a 2 handed Maul and others have to jack there strength up, it would be possible to incorperate that into the game.
Another idea I had was a seperate pouch type of bag that would hold all gems, skulls, runes, ect. This would clear up some room to hold some bigger items like armor.