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Old 12-27-2004, 02:37 AM   #32 (permalink)
SweatyOgre
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Join Date: Jun 2003
Location: PA
Age: 21
Posts: 3,114
V. EQUIPMENT CHOICES

Helms:

Harlequin Crest Shako [98-144 defense]

+2 all skills
+1.5 life per clvl
+1.5 mana per clvl
+50% Magic Find
Physical Damage reduced by 10%
+2 all atributes

The above would be your BEST choice for this build. With the 2 skills, nice life and mana, and descent damage reduced - this is the best choice for your build. Lets see the cheaper alternatives.

Peasant Crown War Hat [92-108 defense]

+1 all skills
+20 energy
+20 vitality
+15% frw
+6-12 replenish life
100% enhanced defense

The above would be a descent and very cheap alternative with the 1 skills, 20 ene and vit, and the frw.

Vampire Gaze Grim Helm [122-252 defense]

+6-8% mana stolen per hit
+6-8% life stolen per hit
15% slower stamina drain
Physical Damage reduced by 15-20%
Magical Damage reduced by 10-15
+100% Enhanced defense
Adds 6-22 cold damage

The above would be a descent alternative if you Really needed the damage reduced. But since it isnt much more dr than a shako - and a shako has WAY better other mods - i would go with shako.

Armour:

Enigma RUNEWORD [jah+ith+ber]

+2 all skills
+45% frw
+1 Teleport [this is not a charge - it acts as a skill for all classes]
+757 defense
+0.75 strength per clvl
+Increased maximum life by 5%
+Damage reduced by 8%
+14 life after each kill
+15% damage taken goes to mana [ does not effect life ]
+1% magic find per clvl

The above is your 1# armour for this build. The mods tell it all. 2 skills, major frw, the teleport skill [VERY effective in public duels], high defense, max life +5%, 8% dr. Expensive but worth while. If you can afford one - get one.

Gaurdian Angel Templar Coat [707-825 defense]

+1 Paladin skills
+4 Light radius
+180%-200% enhanced defense
+30% Faster Blocking
+15% Maximum resists to all
+5 attack rating against demons per clvl
+20% chance to block

The GA [most common abbreviation for the gaurdian angel] is mostly used for the +15% max resists - giving you a possibility of 90 resists to all. With its one skill and good + max resists, this is the next best from an enigma.

Chains of Honor RUNEWORD [dol+um+ber+ist]

+2 all skills
+200% damage to demons
+100% damage to undead
+8% life stolen per hit
+70% enhanced defense
+20 strength
Replenish life +7
+65 all resists
Damage reduced by 8%
25% magic find

With two skills this is a nice armour. This is an alternative from the enigma armour, if you really need that 65 resists. Very good mods, and same worth as enigma on most realms. I still recommend enigma. This is what I would use if you are in a dueling league that does not allow enigma/tele.

Orumus' Robes Dusk Shroud [361-467 defense]

+10-20 defense
+20% faster cast rate
+(10-15)% to Fire skill damage
+(10-15)% to Cold skill damage
+(10-15)% to Lightning skill damage
+3 Random sorc skill

This armour is another alternative since the possibility of +15% more foh damage is available. Some people prefer it - I dont.

Cheaper alternatives:

ANYTHING with plus skills will do if you have a very small budget. Ill give a list of some armours that add skills that are cheap.

-Vipermagi [+1]
-Spirit shroud [+1 - very easy to find in mf]
-Skullders [has good mf too]
-Que-Heagans [not a bad armour +1]
-Silks of the Victor [+1]

Weapons:

Wizard Spike Bone Knife

+2 mana per clvl
+15% mana regeneration
+15% max mana
+75% all resists
Indestructable
+50% faster cast rate

The above is my PERSONAL favorite, but many disagree. I have done many tests as to whether I was gonna use a 40 hoto or a wiz – and I have argued it in probably 100 posts on a different forum, and I was impressed as to how well the wiz performed.

Heart of the Oak RUNEWORD [ko+vex+pul+thul]

+3 all skills
+40% faster cast rate
+75% Damage to demons
+100 attack rating against demons
+3-14 cold damage
+7% mana stolen per hit
+1 blizzard [sorc only]
+10 dexterity
+replenish life +20
+Increased maximum mana +15%
+all resists +30-40% [varies]
Level 4 Oak Sage [25 charges]
Level 14 raven [60 charges]
+50% damage to undead

With the 3 skills, oak sage, and other descent mods - this is your other Best choice. [that number explained later so don’t decide until you have finished reading]

NOTE: A wizard spike is Very easy to get so its either that or HOTO - no more options explained.

Shield:

Herald of Zakarum [362-507 defense]

+2 Paladin Skills
+2 Combat Skills
+150%-200% Enhanced defense
+30% faster blocking
+30% chance to block
+20 strength
+20 vitality
+20% bonus attack rating
+50% resists to all

With the major skills, and the fact that every stat is a nice bonus to all paladins [50 resists is Very helpful as well], this is a no brainer best for a templar.

Alma Negra [138-164 defense]

+180-210 enhanced defense
+30% faster block rate
+(1-2) paladin skill levels
+20% increased chance of blocking
Magical damage reduce by (5-9)
+(40-75)% bonus attack rating
+(40-75)% enhanced damage

With The skills this is an ok alternative - but too expensive to not get a herald of zakurum instead.

Storm Shield [94-144 defense]

+3.75 defense per clvl
Physical damage reduced by 35%
+30 strength
+35% faster blocking
+25% lightning resist
+25% chance to block
+60% cold resist
Attacker takes 10 lightning damage

This is an ok shield if you stress the damage reduced part.

Lidless Wall [271-347 defense]

+80-130% Enhanced Defense (varies)
+1 To All Skills
Increase Maximum Mana 10%
20% Faster Cast Rate
+3-5 To Mana After Each Kill (varies)
+10 To Energy
+1 To Light Radius

With +1 skills, mana, and fcr – this shield makes a great secondary to a HoZ.

Belts:

Arachnid Mesh [106-138 defense]

+(90-120)% enhanced defense
+20% faster cast rate
Level 13 venom (11 charges)
+1 all skills
Slows target by 10%
+5% maximum mana

This belt is one of two recommended belts for this build. The reason why it is so good is it's the only belt that has +1 skills. I recommend having this one and the next one listed to switch for different opponents.

Thundergod's Vigor [109-159 defense]

5% chance of casting a lvl 7 FOH on struck
+1-50 lightning damage [melee only]
+10% maximum lightning resist
Absorbs +20 lightning damage
+160-200% enhanced defense
+20 vitality
+20 strength
+3 Lightning strike [amazon only]
+3 Lightning fury [amazon only]

This built is my PERSONAL preference and I even sold my old arachnids mesh and use this baby 24/7. There are some VERY helpful mods on here and I think that they override the +1 skills on an arachnids. The 10% max light reists, absorbs lightning [not at %], strength, and the vitality are all great mods.

Verdungo's Hearty Cord [108-153 defense]

+(90-140)% enhanced defense
+(30-40) vitality
+(100-120) maximum stamina
10% faster hit recovery
Damage reduced by (10-15)%
Replenish life +(10-13)

This belt I have in stash for whirlwinding barbs. I do not have maximum damage reduction [which is now capped at 50% in 1.10] with my items on, and the 10 to 15% dr you get from this can help you with those barbs if they can take hits of your FOH. The vita is also very nice. Test them out first. If their life goes down on an foh - you can always run from them.
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