-Boots:
Best choice is to use Gore Riders to pick up the extra 15% CB. If you choose to use Duress as armor, then no more CB is really needed, so some other boots you could use are Sandstorm Trek or Waterwalks, or the boots from the IK set.
Once again, using Gore Riders is really the best choice here, because you need an extra 15% CB, and a combo of Gore Riders + Chains of Honor is a lot better than Duress + any other boots you would use.
-Shield:
No shield will be needed, because you will be using the Cranium Basher.
-Gloves:
There are 2 gloves you can go with here. Dracul's Grasp, the unique vampirebone gloves and Laying of Hands, from the Disciple set. The reason for using Draculs here is that they have life tap, and if you get it to cast you wont really need to use potions and it will be very helpful. It also has life leech which is always nice, and high defense. Laying of hands has the very important 350% damage to demons, and DC happens to be a demon, and also has 20% increased attack speed. Whichever one you choose to pick is fine, I guess it just depends on personal preference.
If you want, you can use Steelrend, the unique orge gauntlets. They offer 10% crushing blow, which if used with just Cranium Basher you would have 85% CB, and that should be sufficient enough.
Other option is to use the gloves form the IK set, this works even better if you chose to use the IK boots or belt, but even if used by themselves the IK gloves would be ok.
-Belt:
For the same reason listed in the Frost Zealot section, the best belt to use is Thundergod's Vigor. This belt offers very nice bonuses to both vitality and strength, and also adds lightning absorb.
You could also use a Verdungo's Hearty Cord, the unique mithril coil. It offers faster hit recover, damage reduction, good defense and a bonus to vitality. This belt is harder to get than a Tgods, and in my opinion isn't as good, so I would suggest using tgods over this.
Other cheaper options are a String of Ears, unique demonhide sash, and also you could use the belt from the IK set, this once again works well if you chose to use the IK gloves or boots.
-Rings and Amulet:
There are many ways to go here. Using concentration should allow you to hit DC somewhat easily, so angelic rings and ammy are not really needed here. You could use a rising sun amulet for the fire resistance and absorb. You could also use 2 dwarf stars for again the fire absorb. Other good amulets to use are a Mara's Kalediscope, if you need more resistances, which you probably will, or a Highlords Wrath. In my opinion, the best setup here would to use 2 Dwarf Star rings and a Maras for the amulet, because I've found that using two dwarf stars and rising sun is overkill on the fire absorb. -Charms:
Charms will be used to fill in what you need more of. With this build you will probably want resistance charms since you won't be using a shield, your resistances will probably be lacking. +Life charms are also very helpful here, as are faster hit recovery charms. What charms you use will depend on what you have and how much you want to put onto this character.
-Mercenary:
This build can really benefit from a merc. The best merc to get would be the act2 defensive merc in hell difficulty. It adds the Holy Freeze aura, which is very helpful for making DC a lot slower. Equip your merc with items that will add damage reduction, life leech and life, since the main goal of the merc is not to add damage, but to stay alive so you can use its aura. Tal's helm and crown of thieves are good helms, and a shaftstop is good armor to use. You could socket everything with a perfect ruby to add more life to your merc. Also, be nice to your merc, if he is almost dead, just use a potion on him, you want his aura so keep him alive.
Build 3: Hammerdin
This is a very popular build; so many other guides have been written. I am far from an expert in making a Hammerdin, so I will just point you to a guide that I found helpful when making mine:
http://strategy.diabloii.net/news.php?id=502.
Part 3: How to find Diablo Clone **My part i made of the guide* If you wish to find D-Clone Just gather up 40 soj's and sell them to merchants, make sure its in the same ip then go and kill...**
This part of the guide is probably the most confusing part, because most people have no idea how to find where DC spawns or how to find him. I can tell you that there is a reason he spawns, it is not random, and also it will take patience.
First off, you must understand that when you create a game, it is made on a random IP address that is hosted by the Battle net servers. These IPs start at .30 and go to .180. DC walks on a specific server, and all games that are created on that server, so if DC walks on server .55 and you are in a game that is on server .55, you will get the message "Diablo Walks this Earth" and the ground will shake. When does DC walk on a sever? Well, it has to do with selling SOJs (stone of Jordan rings to merchants). DC will walk on a server any time between when 75-150 SOJS are sold on the same server; it is random and always different.
Note: IPs on the Europe realm is different from uswest and useast. They range from to 100 and 211 to 241.
Now, you all may be wonder well how do I know what IP server he will walk on, and how do I get onto that one.
The first question is easy. There is an organized DC Hunting chat channel on the mIRC network. For those unfamiliar with mIRC, you may download it at
http://www.mirc.com/ (it is for free, and they will say you get a trial, but once the trial is over, you can keep clicking continue and connect.) Then, set the server you connect to, to the following: irc.dclone.org and then once you connect, join the following server depending on what realm you are on (being on ladder or non, hardcore or softcore doesn't make a difference):
#useast-dclone for useast realm
#uswest-dclone for uswest realm
#europe-dclone for Europe realm