Dungeons:
Wailing Caverns changes:
Deviate Crocolisks are now non-elite and no longer respawn.
Deviate Thundersnouts were replaced with groups of new, non-elite mobs called Deviate Lashers.
New creatures were added to the snake wing. They are called Deviate Pythons and are non-elite.
Most of the dungeon is on a two hour respawn now (with the exception of the roamers which respawn every 30 minutes)
Skum is now a constant spawn instead of a rare. His hit points were increased.
Blackfathom Deeps:
Ghamoo-ra is now a constant spawn instead of a rare.
Miscellaneous polish to associated quests.
New faction specific graveyard rules for the following zones:
Hillsbrad
Horde -- Tarren Mill
Alliance -- Southshore
Alterac
Horde -- Tarren Mill
Alliance -- Southshore
Shadowfang
Alliance -- Southshore
Horde -- Sepulcher
Silverpine Forest
Alliance -- Southshore
Horde -- Sepulcher
Tirisfal Glades
Alliance -- Faol's Rest
Horde -- Brill
Undercity
Alliance -- Faol's Rest
Horde -- Brill
Scarlet Monastery
Alliance -- Faol's Rest
Horde - Faol's Rest
Deathknell
Alliance -- Faol's Rest
Horde -- Deathknell
Faction/Reputation
Ratchet, Gadgetzan, and Booty Bay now utilize our most current system of factions and reputation adjustments. Assaulting bankers, vendors, transportation specialists, etc., may result in a loss of permanent reputation with these cities.
The "Steamwheedle Cartel" faction represents the neutral goblin state that is comprised of Booty Bay in the Eastern Kingdoms, and Gadgetzan and Ratchet in Kalimdor. Affecting your reputation in one of these cities will effect in the others.
Players start out Neutral with the above mentioned factions. Losing reputation will result eventually in becoming Unfriendly with the local populace; names and target reticules will appear in orange to indicate this status. While reputation remains at Unfriendly, players cannot interact with vendors, trainers, etc. that are the faction in question.
Below Unfriendly is Hostile reputation and finally Hated reputation. Both of these are indicated by red names and target reticules. Hostile and Hated factions will attack a player on sight if they are aggressive. Just like for Unfriendly reputation, interaction with Hostile or Hated factions is not permitted.
PvP:
Level differences don't have as great an impact now in PvP.
Tarren Mill & Freewind Post now have a new guard system in place.
Taxi NPCs are now lvl 55+ and will summon guardians.
Major cities are now considered Alliance/Horde territory on the Beta Server.
Auction House Changes:
Several improvements to the interface have been made.
Auction Houses/Auctioneers will now exist only in Ironforge, Ogrimmar, and Booty Bay.
Trade Skills:
Enchanting is completely revised and has had recipes added up to 200 enchanting skill. Enchanting now requires the disenchanting of magical items to get the required components. There are around 100 enchanting recipes.
You can now enchant soulbound items through the player to player trade interface.
Goblin and Gnomish engineering recipes and trainers are now in the game for engineers above skill 200, but be warned as their devices do not always work as intended. You can only choose one or the other and may need to search to find the trainer.
First Aid Skill increase rate has been slowed down
You can now use detect herbs/minerals while mounted
Trade skill recipes now display the item made as well as the reagents required to make it in the tool tip.
Some tailoring items had their reagents required reduced and/or their stats increased
Campfires can now be made in dungeons (and as a side effect of this in buildings as well)
Bandages should now work correctly (Apply the recently bandaged debuff to the target)
Bombs made by engineering now have a short cast time and a smaller area of effect.
Truesilver breastplate is now somewhat harder to make.
Right-clicking on a skinnable corpse will now tell you how much skill you need to skin it if you do not have the required skill.
Anti-Venom made by physicians no longer requires first aid to apply
Tailoring robe of power increased a few levels to make it more desirable
Beasts no longer drop leather without skinning skill
Transmute gold and truesilver had level requirements removed
Solid Iron Maul, now available to both horde and alliance
Pick pocketing gem drops reduced slightly
Green lens changed so it gives Stamina and then a random stat as well
Requirements needed to make feathered breastplate upped slightly.
Explosive Shell pulled from engineering.
Blacksmithing Reagents required to make ornate mithril pants, boots and breastplate increased.
Blacksmithing Recipes have been added to Blackrock depths requiring 250+ skill.
Added a higher-end quiver and ammo pouch to the leatherworking trade skill.
Bolt of Linen only requires 2 linen instead of 3 now.
Coal Price reduced to 5s
Price that gems sell back to stores increased slightly to be somewhat closer to their real value.
Effect of Stoneskin potion improved.
Wildvine drop rate significantly improved (3 times old rate).
All secondary tracking skills have been removed. Your skill points have been refunded.
Medium Hide requirements for level 20-25 leatherworking items have been significantly reduced.
Chat:
Chat UI Revamped. Changes will continue to be made from player feedback and designer upgrades.
Misc.:
Giving your pet commands will cancel spells they are currently casting.
Summons and pets keep up with their owners more often.
Creatures should no longer aggro through doors
Closed doors block line of sight.
Added an inn to Sentinel Hill in Westfall.
Added a Mailbox to Westfall.
Added an Inn to Hammerfall in Arathi Highlands.
Added a graveyard to Northern Stranglethorn Vale.
Ghosts can now path through locked doors.
Monsters should spawn in directly on players less often than they used to.
Elementals have been added to the world that drop needed elemental items (Such as globe of water)
Level 45 arrows/shots added to vendors
Vendor Purchased Bows added to vendors around the world
A couple of additional pet types have been added to the world, some of them hard to find.
"V" key functionality has been improved so it looks better and provides more information. You can now tell which monster you have targeted and you can tell which monsters have been damaged recently.
Green quality bows added to vendors around the world.
Confused creatures now wander around the immediate area.
If you have an honored or revered reputation with a vendor you will get a 10% discount.
Creatures are a bit smarter about using their abilities.
You can't interact with charmed or possessed NPCs.
Charmed players will use their spells and abilities.
Creatures regenerate mana quickly outside of combat.
Trade channels are the only general chat channels that allow item links.
Creatures that summon totems no longer chase you forever.
Many new paths have been added to the Flight Web for world travel. Be sure to check your Flight Path NPC's to see what new paths have opened up. Not all of the paths have been added yet; more are on the way in the near future.
Tiny Iron and Bronze Keys removed from vendors and smithing since they no longer have a purpose
Silk Drops increased at level 25-30.
Mount Sell Price changed to zero to prevent accidental selling. A real solution is on the way, no really!
The Loch Modan Dam has been redesigned.
I hope you care a little about all this. 