| HAX IT! Remember kids, Hex is Hax.
SH is pretty much a required second hero versus an Undead opponent unless you're going solo TC. Most strategies against UD revolve around the use of Hex. The most known anti-UD strategies that I've seen are:
1. Mass Wyverns. Hex comes in to pick out a unit/hero to target, and stops the DK from healing, because he can't coil a critter.
2. Tri-hero to Tauren/BL. Hex is needed second here. It gives the Blademaster (first hero in this) a unit to target, and again, cannot be healed by the DK. Proceed to the Naga Sea Witch as your third.
3. TC/Grunt to army counters. Works well, because the TC is unstoppable after level 5.
__________________ Legal methods of revealing the map: Mortar Team's Flare. Troll Witch Doctor's Sentry Ward. Undead's Shade. Far Seer's Far Sight. Wisps ability to gather lumber without walking back to the tree. NE's night vision. Scouting with a worker, or summoned unit.
Consider this before you take to hacking again, because these can't get you banned. |