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Old 11-10-2003, 07:41 PM   #5 (permalink)
Tuxedo Templar
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Just so you know, and this I discovered from an lotr map, that when you set the hanger count of a carrier after an interceptor has died, the carrier won't use that new interceptor. Period. Its possible to make the carrier effectively unable to attack at all by killing its interceptors off and resetting the hanger to max, disallowing any new ones to be built. ONLY if they are manually built within the carrier during the game will they be allowed to attack, so you'll need to set the carrier hanger to 0 and then build them all manually to fix that problem, if you ever encounter it. I don't know if removing, giving to diff player, or making them wander off on their own with some ai or something (latter probably won't change the parent carrier's hanger until the stray intercept dies or something) has the same effect, so I'll have to look into that.
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