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Old 11-09-2003, 03:13 PM   #4 (permalink)
Spirit-Reaper
BattleForums Senior Member
 
Join Date: Oct 2003
Location: USA
Age: 18
Posts: 1,100
What the hell? Ok I'll try


1.Make a condition for the switch example
Bring exacly 1 any unit to location blah
Actions
Set switch 1
(if there is another switch b4 that)
clear switch 0
Next trigger
Conditions
Switch 1 is set
actions
Create destroy blah blah blah

If you didnt get that well thats to bad but if you did i did something good for once
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