Quote:
Originally posted by speaker How do i make it so when a timer window runs out, it sends all units in a specific region, to a desired region? and also, how can i make it so when only 4 units enter a region they will be tranported to a different region? so when 1 unit enters it will not be transported but when 4 do the trigger will work and they will be transported??? Ty |
When a timer runs out, use this trigger. You must first create a variable, a timer. For our example, we'll name it
TimerOne Events Countdown Timer- Timer Expires- TimerOne expires.
Conditions
None
Actions Countdown Timer-Timer Window- Destroy last created timer window.
Countdown Timer-Pause Timer- Pause TimerOne Unit-Issue order to Units In Region- Issue order to
all units in
RegionOne to
Move to
RegionTwo
And for the 2nd one, where 4 units enter a region.
Events Region-Unit Enters Region- A unit owned by
Player 1(Red) enters
RegionOne Conditions Not entirely sure on this, look for something in Units or maybe Regions. It should be something similar to '# of units in region is equal to __' Actions Unit-Move Units- Move all units in
RegionOne to
RegionTwo.
Quote:
|
yea let me start by saying it great when your post disappers off the face of the planet . i posted trigger question and now its not even on this thread and i check my thread where icedevil gave a link to post it al nothing is there so i am like wtf???? . my question is i played a map where u click on a unit and the unit becames yours there were no spell just click on the unit and tada the unit is yours. i would like to make this trigger can u please tell what events, condtions and actions i need please. And if its not to much trouble can someone tell why the my post and like 12 other ones might have disappered off this thread.
|
Sorry about that, I split the thread, and then, since it was causing problems (thanks to x42 for pointing this out to me), I moved the thread and created a new one. All links have been fixed that were given the old thread.
If you continue to experience problems, let me know.
-Frank :cool: