Thread: Dark Realm RPG
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Old 11-04-2003, 07:37 AM   #16 (permalink)
Anarchy5099
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Quote:
Originally posted by rune_warrior
i don't get what you are saying.. it sounds like first you wanted each enemy killed to give the same exp and mins to the player but then you wanted the enemies to give dif amounts.
plz clarify and i might be able to help you.
Quote:
Origonally posted by Anarchy5099
Broodlings will give 125 Experiance and Minerals
Zerglings will give 250 Experiance and Minerals
Firebats will give 375 Experiance and Minerals
Vultures will give 500 Experiance and Minerals
Goliaths will give 625 Experiance and Minerals
Goons will give 750 Experiance and Minerals
Ultras will give 875 Experiance and Minerals
Hydras will give 1000 Experiance and Minerals
is that not clear enough? the harder the unit is to kill, the more Experiance AND Minerals it will give each time you kill one of those units...

so for the broodlings, you kill one, 125 in MINERALS and EXPERIANCE are added for that player EACH time said player kills one of said unit.
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